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Avispa Fukuoka – V-Varen Nagasaki
Moneyline
Reg Time$28.6K Vol.
Mga Spread
Reg Time$3.5K Vol.
Mga Total
Reg Time$31.1K Vol.
Both Teams to Score?
Reg Time$708 Vol.
First Team to Score
Reg Time$0 Vol.
Avispa Fukuoka Totals
Reg Time$30 Vol.
V-Varen Nagasaki Totals
Reg Time$88 Vol.
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.
The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.In the upcoming game, scheduled for November 7, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Binuksan ang Market: Oct 24, 2026, 3:15 PM ET
Resolution Source
https://www.jleague.jp/en/Resolver
0x69c47De9D...Avispa Fukuoka – V-Varen Nagasaki
Moneyline
Reg Time$28.6K Vol.
Mga Spread
Reg Time$3.5K Vol.
Mga Total
Reg Time$31.1K Vol.
Both Teams to Score?
Reg Time$708 Vol.
First Team to Score
Reg Time$0 Vol.
Avispa Fukuoka Totals
Reg Time$30 Vol.
V-Varen Nagasaki Totals
Reg Time$88 Vol.
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.
The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.In the upcoming game, scheduled for November 7, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Binuksan ang Market: Oct 24, 2026, 3:15 PM ET
Resolution Source
https://www.jleague.jp/en/Resolver
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