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icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

BAGO
Polymarket

$0.00 Vol.

Polymarket

Radiant

$0 Vol.

29%

Dire

$0 Vol.

29%

Neither

$0 Vol.

49%

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$0
Binuksan ang Market
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$0
Binuksan ang Market
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.

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Mga Madalas na Tanong

Ang "Will Radiant or Dire have Higher Win Rate at EWC 2026" ay isang prediction market sa Polymarket na may 3 posibleng outcomes kung saan bumibili at nagbebenta ang mga trader ng shares batay sa kanilang pinaniniwalaan na mangyayari. Ang kasalukuyang nangunguna ay "Radiant" sa 29%, sinusundan ng "Dire" sa 29%. Ang mga presyo ay sumasalamin sa real-time crowd-sourced probabilities. Halimbawa, ang isang share na naka-presyo sa 29¢ ay nagpapahiwatig na kolektibong itinatakda ng market ang 29% na tsansa sa outcome na iyon. Patuloy na nagbabago ang mga odds na ito habang tumutugon ang mga trader sa mga bagong development at impormasyon. Ang mga shares sa tamang outcome ay mare-redeem sa $1 bawat isa sa market resolution.

Ang "Will Radiant or Dire have Higher Win Rate at EWC 2026" ay isang bagong likhang market sa Polymarket, inilunsad noong Jul 1, 2026. Bilang isang maagang market, ito ang iyong pagkakataon na maging kabilang sa mga unang trader na magtakda ng odds at mag-establish ng mga paunang price signal ng market. Maaari mo ring i-bookmark ang pahinang ito para subaybayan ang volume at trading activity habang lumalaki ang market sa paglipas ng panahon.

Para mag-trade sa "Will Radiant or Dire have Higher Win Rate at EWC 2026," i-browse ang 3 available na outcomes na nakalista sa pahinang ito. Ang bawat outcome ay may kasalukuyang presyo na kumakatawan sa implied probability ng market. Para kumuha ng posisyon, piliin ang outcome na pinaniniwalaan mong pinaka-malamang, piliin ang "Yes" para mag-trade pabor dito o "No" para mag-trade laban dito, ilagay ang iyong halaga, at i-click ang "Trade." Kung tama ang iyong napiling outcome kapag na-resolve ang market, nagbabayad ang iyong "Yes" shares ng $1 bawat isa. Kung mali, nagbabayad ang mga ito ng $0. Maaari ka ring magbenta ng iyong shares anumang oras bago ang resolution kung gusto mong i-lock in ang kita o bawasan ang pagkalugi.

Ang kasalukuyang frontrunner para sa "Will Radiant or Dire have Higher Win Rate at EWC 2026" ay "Radiant" sa 29%, ibig sabihin itinatakda ng market ang 29% na tsansa sa outcome na iyon. Ang sumunod na pinaka-malapit na outcome ay "Dire" sa 29%. Nag-a-update ang mga odds na ito sa real-time habang bumibili at nagbebenta ang mga trader ng shares, kaya sinasalamin nila ang pinakabagong kolektibong view kung ano ang pinaka-malamang na mangyari. Bumalik nang madalas o i-bookmark ang pahinang ito para sundan kung paano nagbabago ang odds habang lumilitaw ang bagong impormasyon.

Ang mga resolution rules para sa "Will Radiant or Dire have Higher Win Rate at EWC 2026" ay tiyak na nagde-define kung ano ang kailangang mangyari para sa bawat outcome na maideklara bilang panalo — kasama ang mga opisyal na data source na ginagamit para matukoy ang resulta. Maaari mong i-review ang kumpletong resolution criteria sa "Rules" section sa pahinang ito sa itaas ng mga komento. Inirerekomenda namin na basahin nang mabuti ang mga patakaran bago mag-trade, dahil tinutukoy nila ang mga tiyak na kondisyon, edge cases, at mga source na namamahala kung paano nise-settle ang market na ito.