BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоMoneyline
$142K Обс.
Map 1 Winner
$6.6K Обс.
Game Handicap
$10.0K Обс.
Total Maps
$85 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Обс.
Odd/Even Total Rounds
$4 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Odd/Even Total Kills
$554 Обс.
Odd/Even Total Rounds
$4 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Odd/Even Total Kills
$0 Обс.
Odd/Even Total Rounds
$0 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Moneyline
$142K Обс.
Map 1 Winner
$6.6K Обс.
Game Handicap
$10.0K Обс.
Total Maps
$85 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Odd/Even Total Kills
$0 Обс.
Odd/Even Total Rounds
$4 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Odd/Even Total Kills
$554 Обс.
Odd/Even Total Rounds
$4 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Odd/Even Total Kills
$0 Обс.
Odd/Even Total Rounds
$0 Обс.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: May 20, 2026, 4:00 AM ET
Джерело вирішення
https://hltv.orgResolver
0x65070BE91...BC.Game Esports faces paiN Gaming in a best-of-three lower-bracket quarterfinal at the CS Asia Championships 2026, with both squads seeking to avoid early elimination after opening-round defeats. BC.Game enters with limited recent consistency, relying on stand-in Robin “ScrunK” Röpke alongside s1mple, electroNic, krazy, and Senzu following a narrow 13-11 loss to Team Falcons on LAN in Shanghai. paiN, despite an 8-13 defeat to M80, brings greater roster stability and international experience that traders view as an edge in map selection and execution. Historical head-to-head trends and current VRS rankings further tilt implied probabilities toward paiN, though the double-elimination format leaves room for variance if BC.Game secures favorable maps or exploits any early momentum swings.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоОбережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.


Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання