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Zerolag Esports – WLGaming Esports

G1
G2
Zerolag Esports
Zerolag Esports
L
L
WLGaming Esports
WLGaming Esports
W
W
$3.86K Vol.Polymarket

Лінії серій

Moneyline

$2.0K Обс.

Match Result

$666 Обс.

Game 1 Winner

$1.8K Обс.

Гра 1

Odd/Even Total Kills

$0 Обс.

Гра 2

Odd/Even Total Kills

$0 Обс.

This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 2 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 2 against Zerolag Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if Zerolag Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if the series ends in a draw (1-1), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "Yes". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if WLGaming Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 1 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 1 against Zerolag Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLGaming Esports enters this Hellenic Legends League Summer regular-season best-of-two with a clear edge in team form and historical results over Zerolag Esports. Ranked significantly higher globally and sitting with a stronger early-split record, WLG has consistently outperformed the Greek side in prior meetings and recent HLL matches. Zerolag, returning to the league after a hiatus with roster adjustments, has dropped its opening series and faces a tough matchup against more established competition. Traders' implied probabilities reflect these gaps in experience, recent momentum, and head-to-head trends, though BO2 formats allow for potential map splits if Zerolag shows improved coordination.

This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET.

This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports.

This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$3,855
Дата завершення
Jul 8, 2026
Ринок відкрито
Jul 8, 2026, 7:51 AM ET

Джерело вирішення

https://gol.gg/esports/home
This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "WLGaming Esports vs. Zerolag Esports" на Polymarket дозволяє торгувати на результат матчу League of Legends між WLGaming Esports та Zerolag Esports у HLL, запланованого на July 8, 2026 о 9:00 AM ET. Це серія Best of 2. Основний ринок — серійний moneyline — яка команда виграє матч — де WLGaming Esports наразі оцінюється в 100¢ (100% ймовірність) та Zerolag Esports в 0¢ (0%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "WLGaming Esports vs. Zerolag Esports" згенерував $3.9K загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "WLGaming Esports vs. Zerolag Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує WLG за 100¢ та ZRL за 0¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "WLGaming Esports vs. Zerolag Esports" показують WLGaming Esports за 100¢ (100% ймовірність) та Zerolag Esports за 0¢ (0%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу WLGaming Esports проти Zerolag Esports. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.

Zerolag Esports – WLGaming Esports

G1
G2
Zerolag Esports
Zerolag Esports
L
L
WLGaming Esports
WLGaming Esports
W
W
$3.86K Vol.Polymarket

Лінії серій

Moneyline

$2.0K Обс.

Match Result

$666 Обс.

Game 1 Winner

$1.8K Обс.

Гра 1

Odd/Even Total Kills

$0 Обс.

Гра 2

Odd/Even Total Kills

$0 Обс.

This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 2 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 2 against Zerolag Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if Zerolag Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if the series ends in a draw (1-1), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "Yes". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if WLGaming Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 1 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 1 against Zerolag Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLGaming Esports enters this Hellenic Legends League Summer regular-season best-of-two with a clear edge in team form and historical results over Zerolag Esports. Ranked significantly higher globally and sitting with a stronger early-split record, WLG has consistently outperformed the Greek side in prior meetings and recent HLL matches. Zerolag, returning to the league after a hiatus with roster adjustments, has dropped its opening series and faces a tough matchup against more established competition. Traders' implied probabilities reflect these gaps in experience, recent momentum, and head-to-head trends, though BO2 formats allow for potential map splits if Zerolag shows improved coordination.

This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET.

This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports.

This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$3,855
Дата завершення
Jul 8, 2026
Ринок відкрито
Jul 8, 2026, 7:51 AM ET

Джерело вирішення

https://gol.gg/esports/home
This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "WLGaming Esports vs. Zerolag Esports" на Polymarket дозволяє торгувати на результат матчу League of Legends між WLGaming Esports та Zerolag Esports у HLL, запланованого на July 8, 2026 о 9:00 AM ET. Це серія Best of 2. Основний ринок — серійний moneyline — яка команда виграє матч — де WLGaming Esports наразі оцінюється в 100¢ (100% ймовірність) та Zerolag Esports в 0¢ (0%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "WLGaming Esports vs. Zerolag Esports" згенерував $3.9K загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "WLGaming Esports vs. Zerolag Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує WLG за 100¢ та ZRL за 0¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "WLGaming Esports vs. Zerolag Esports" показують WLGaming Esports за 100¢ (100% ймовірність) та Zerolag Esports за 0¢ (0%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу WLGaming Esports проти Zerolag Esports. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.