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Trippy Main Telecom – FearX

4д 18год
M1
M2
M3
Trippy Main Telecom
Trippy Main Telecom
-
-
-
FearX
FearX
-
-
-
$0.00 Vol.Polymarket

Лінії серій

Moneyline

$0 Обс.

This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX. This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters the BO1 group stage matchup with a narrow 50.5% implied probability driven by its stronger recent results and deeper roster experience in APAC North play. The Korean side has posted convincing regulation wins over RRX and maintained consistency against mid-tier opponents, while Trippy Main Telecom has shown flashes of competitiveness through close overtime losses and improved map control in early Stage 1 games. Both squads face similar schedule pressures with limited rest between matches, and the single-map format amplifies the impact of map pool familiarity, agent compositions, and individual form on any given day. Small adjustments in utility usage or early-round execution could quickly shift sentiment in either direction.

This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$0
Дата завершення
Jun 26, 2026
Ринок відкрито
Jun 21, 2026, 9:01 AM ET

Джерело вирішення

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX. This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "FearX vs. Trippy Main Telecom" на Polymarket дозволяє торгувати на результат матчу Rainbow Six Siege між FearX та Trippy Main Telecom у Asia Pacific League, запланованого на June 26, 2026 о 6:00 AM ET. Основний ринок — серійний moneyline — яка команда виграє матч — де FearX наразі оцінюється в 49¢ (49% ймовірність) та Trippy Main Telecom в 52¢ (52%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "FearX vs. Trippy Main Telecom" згенерував $NaN загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "FearX vs. Trippy Main Telecom", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує FX за 49¢ та TMT за 52¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "FearX vs. Trippy Main Telecom" показують FearX за 49¢ (49% ймовірність) та Trippy Main Telecom за 52¢ (52%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу FearX проти Trippy Main Telecom. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.

Trippy Main Telecom – FearX

4д 18год
M1
M2
M3
Trippy Main Telecom
Trippy Main Telecom
-
-
-
FearX
FearX
-
-
-
$0.00 Vol.Polymarket

Лінії серій

Moneyline

$0 Обс.

This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX. This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters the BO1 group stage matchup with a narrow 50.5% implied probability driven by its stronger recent results and deeper roster experience in APAC North play. The Korean side has posted convincing regulation wins over RRX and maintained consistency against mid-tier opponents, while Trippy Main Telecom has shown flashes of competitiveness through close overtime losses and improved map control in early Stage 1 games. Both squads face similar schedule pressures with limited rest between matches, and the single-map format amplifies the impact of map pool familiarity, agent compositions, and individual form on any given day. Small adjustments in utility usage or early-round execution could quickly shift sentiment in either direction.

This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$0
Дата завершення
Jun 26, 2026
Ринок відкрито
Jun 21, 2026, 9:01 AM ET

Джерело вирішення

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Trippy Main Telecom and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 26 at 6:00AM ET. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against FearX. This market will resolve to "FearX" if FearX win the match against Trippy Main Telecom. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "FearX vs. Trippy Main Telecom" на Polymarket дозволяє торгувати на результат матчу Rainbow Six Siege між FearX та Trippy Main Telecom у Asia Pacific League, запланованого на June 26, 2026 о 6:00 AM ET. Основний ринок — серійний moneyline — яка команда виграє матч — де FearX наразі оцінюється в 49¢ (49% ймовірність) та Trippy Main Telecom в 52¢ (52%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "FearX vs. Trippy Main Telecom" згенерував $NaN загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "FearX vs. Trippy Main Telecom", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує FX за 49¢ та TMT за 52¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "FearX vs. Trippy Main Telecom" показують FearX за 49¢ (49% ймовірність) та Trippy Main Telecom за 52¢ (52%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу FearX проти Trippy Main Telecom. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.