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Kyōto Sanga FC vs Shimizu S-Pulse

Polymarket
$33.37K Vol.Polymarket

Moneyline

$33.4K Обс.

Спреди

$997 Обс.

Тотали

$15.0K Обс.

Both Teams to Score?

$1.2K Обс.

In the upcoming game, scheduled for May 2, 2026 If Kyōto Sanga FC wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Yes" if both Kyōto Sanga FC and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Shimizu S-Pulse's commanding 2-1 comeback win over Kyōto Sanga FC at Sanga Stadium by Kyocera in J1 League play has locked in trader consensus at 100% implied probability for the away victory, reflecting the final score after official confirmation. Kyōto Sanga took a 1-0 halftime lead via Marco Túlio's 16th-minute strike, but forward Gustavo Barreto's second yellow card (red) in stoppage time shifted momentum dramatically, allowing Shimizu to dominate the second half with rapid goals from Zento Uno (64') and Yudai Shimamoto (68'). Pre-match, tight J1 West standings saw Kyōto 6th with 19 points and Shimizu 8th on 17, amid mixed head-to-head history including a recent 1-1 draw; no challenges remain post-whistle.

In the upcoming game, scheduled for May 2, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Обсяг
$33,371
Дата завершення
May 2, 2026
Ринок відкрито
Apr 4, 2026, 3:31 PM ET

Джерело вирішення

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Shimizu S-Pulse vs. Kyōto Sanga" на Polymarket дозволяє торгувати на результат гри Japan J. League між Shimizu S-Pulse та Kyōto Sanga FC, запланованої на May 2, 2026 о 1:00 AM ET. Основний ринок — це moneyline — яка команда виграє гру — де Shimizu S-Pulse наразі оцінюється в 100¢ (100% ймовірність) та Kyōto Sanga в 0¢ (0%). Окрім moneyline, спортивні ринки на Polymarket можуть включати спреди, тотали (більше/менше) та гравецькі пропси, даючи вам різні способи торгівлі на цю гру. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Shimizu S-Pulse vs. Kyōto Sanga" згенерував $33.4K загального торгового обсягу по всіх типах ринків (moneyline, спреди, тотали та гравецькі пропси). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати на будь-якому ринку прямо на цій сторінці.

Щоб торгувати на "Shimizu S-Pulse vs. Kyōto Sanga", почніть з вибору типу ринку: Moneyline (яка команда переможе), Spreads (різниця у рахунку), Totals (загальна кількість очок більше/менше) або Player Props (індивідуальна статистика гравців). Кожен ринок показує поточну ціну для кожної сторони — наприклад, moneyline показує SSP за 100¢ та KYO за 0¢. Виберіть сторону для торгівлі, оберіть Buy щоб відкрити позицію або Sell щоб закрити існуючу, введіть суму та натисніть Trade. Якщо ваша сторона правильна після гри та вирішення ринку, акції виплачуються по $1. Якщо ні — $0. Ви також можете продати акції будь-коли до завершення гри.

Поточні moneyline шанси для "Shimizu S-Pulse vs. Kyōto Sanga" показують Shimizu S-Pulse за 100¢ (100% ймовірність) та Kyōto Sanga FC за 0¢ (0%). Усі шанси оновлюються в реальному часі по мірі купівлі та продажу акцій трейдерами, відображаючи найновішу колективну думку про результат гри. Повертайтеся частіше або додайте сторінку в закладки, щоб стежити за зміною шансів.

Ринок "Shimizu S-Pulse vs. Kyōto Sanga" вирішується на основі офіційного підсумкового рахунку гри Japan J. League, включаючи овертайм. Moneyline ринки вирішуються на користь переможця. Спред-ринки — за підсумковою різницею відносно лінії. Тотали — за сумарним рахунком обох команд. Гравецькі пропси — за офіційною статистикою. У разі перенесення чи скасування гри порядок дій описаний у розділі Rules на цій сторінці. Рекомендуємо ознайомитися з критеріями перед торгівлею.

Kyōto Sanga FC vs Shimizu S-Pulse

Polymarket
$33.37K Vol.Polymarket

Moneyline

$33.4K Обс.

Спреди

$997 Обс.

Тотали

$15.0K Обс.

Both Teams to Score?

$1.2K Обс.

In the upcoming game, scheduled for May 2, 2026 If Kyōto Sanga FC wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Yes" if both Kyōto Sanga FC and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Shimizu S-Pulse's commanding 2-1 comeback win over Kyōto Sanga FC at Sanga Stadium by Kyocera in J1 League play has locked in trader consensus at 100% implied probability for the away victory, reflecting the final score after official confirmation. Kyōto Sanga took a 1-0 halftime lead via Marco Túlio's 16th-minute strike, but forward Gustavo Barreto's second yellow card (red) in stoppage time shifted momentum dramatically, allowing Shimizu to dominate the second half with rapid goals from Zento Uno (64') and Yudai Shimamoto (68'). Pre-match, tight J1 West standings saw Kyōto 6th with 19 points and Shimizu 8th on 17, amid mixed head-to-head history including a recent 1-1 draw; no challenges remain post-whistle.

In the upcoming game, scheduled for May 2, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Обсяг
$33,371
Дата завершення
May 2, 2026
Ринок відкрито
Apr 4, 2026, 3:31 PM ET

Джерело вирішення

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Shimizu S-Pulse vs. Kyōto Sanga" на Polymarket дозволяє торгувати на результат гри Japan J. League між Shimizu S-Pulse та Kyōto Sanga FC, запланованої на May 2, 2026 о 1:00 AM ET. Основний ринок — це moneyline — яка команда виграє гру — де Shimizu S-Pulse наразі оцінюється в 100¢ (100% ймовірність) та Kyōto Sanga в 0¢ (0%). Окрім moneyline, спортивні ринки на Polymarket можуть включати спреди, тотали (більше/менше) та гравецькі пропси, даючи вам різні способи торгівлі на цю гру. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Shimizu S-Pulse vs. Kyōto Sanga" згенерував $33.4K загального торгового обсягу по всіх типах ринків (moneyline, спреди, тотали та гравецькі пропси). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати на будь-якому ринку прямо на цій сторінці.

Щоб торгувати на "Shimizu S-Pulse vs. Kyōto Sanga", почніть з вибору типу ринку: Moneyline (яка команда переможе), Spreads (різниця у рахунку), Totals (загальна кількість очок більше/менше) або Player Props (індивідуальна статистика гравців). Кожен ринок показує поточну ціну для кожної сторони — наприклад, moneyline показує SSP за 100¢ та KYO за 0¢. Виберіть сторону для торгівлі, оберіть Buy щоб відкрити позицію або Sell щоб закрити існуючу, введіть суму та натисніть Trade. Якщо ваша сторона правильна після гри та вирішення ринку, акції виплачуються по $1. Якщо ні — $0. Ви також можете продати акції будь-коли до завершення гри.

Поточні moneyline шанси для "Shimizu S-Pulse vs. Kyōto Sanga" показують Shimizu S-Pulse за 100¢ (100% ймовірність) та Kyōto Sanga FC за 0¢ (0%). Усі шанси оновлюються в реальному часі по мірі купівлі та продажу акцій трейдерами, відображаючи найновішу колективну думку про результат гри. Повертайтеся частіше або додайте сторінку в закладки, щоб стежити за зміною шансів.

Ринок "Shimizu S-Pulse vs. Kyōto Sanga" вирішується на основі офіційного підсумкового рахунку гри Japan J. League, включаючи овертайм. Moneyline ринки вирішуються на користь переможця. Спред-ринки — за підсумковою різницею відносно лінії. Тотали — за сумарним рахунком обох команд. Гравецькі пропси — за офіційною статистикою. У разі перенесення чи скасування гри порядок дій описаний у розділі Rules на цій сторінці. Рекомендуємо ознайомитися з критеріями перед торгівлею.