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Shimizu S-Pulse vs Cerezo Ōsaka

Polymarket
$107.25K Vol.Polymarket

Moneyline

$107K Обс.

Спреди

$2.4K Обс.

Тотали

$37.2K Обс.

Both Teams to Score?

$7.1K Обс.

In the upcoming game, scheduled for May 6, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If Cerezo Ōsaka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Cerezo Ōsaka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.The Polymarket moneyline for Shimizu S-Pulse vs. Cerezo Ōsaka in the J1 100 Year Vision League has locked onto Draw at virtually 100% implied probability after the May 6 full-time score ended 1-1 following 90 minutes plus stoppage time, per official jleague.jp rules. Cerezo Ōsaka struck first in the 19th minute through Shunta Tanaka, but Shimizu S-Pulse equalized deep in added time (90+1') via Matheus Bueno's penalty kick, denying the visitors despite their pre-match favoritism at 64%. Closely contested in standings—Shimizu 4th with 21 points (WWLWW form), Cerezo 6th on 20 (WLLLW)—and head-to-head (Cerezo unbeaten in last 5), balanced play saw Shimizu dominate shots (20-6) amid even possession. This outcome reflects tight matchup dynamics; challenges would require rare official result amendments, such as scoring disputes.

In the upcoming game, scheduled for May 6, 2026
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Обсяг
$107,248
Дата завершення
May 6, 2026
Ринок відкрито
Apr 8, 2026, 3:31 PM ET

Джерело вирішення

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" на Polymarket дозволяє торгувати на результат гри Japan J. League між Cerezo Ōsaka та Shimizu S-Pulse, запланованої на May 6, 2026 о 12:00 AM ET. Основний ринок — це moneyline — яка команда виграє гру — де Shimizu S-Pulse наразі оцінюється в 0¢ (0% ймовірність) та Cerezo Ōsaka в 0¢ (0%). Окрім moneyline, спортивні ринки на Polymarket можуть включати спреди, тотали (більше/менше) та гравецькі пропси, даючи вам різні способи торгівлі на цю гру. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" згенерував $107.2K загального торгового обсягу по всіх типах ринків (moneyline, спреди, тотали та гравецькі пропси). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати на будь-якому ринку прямо на цій сторінці.

Щоб торгувати на "Cerezo Ōsaka vs. Shimizu S-Pulse", почніть з вибору типу ринку: Moneyline (яка команда переможе), Spreads (різниця у рахунку), Totals (загальна кількість очок більше/менше) або Player Props (індивідуальна статистика гравців). Кожен ринок показує поточну ціну для кожної сторони — наприклад, moneyline показує CER за 0¢ та SSP за 0¢. Виберіть сторону для торгівлі, оберіть Buy щоб відкрити позицію або Sell щоб закрити існуючу, введіть суму та натисніть Trade. Якщо ваша сторона правильна після гри та вирішення ринку, акції виплачуються по $1. Якщо ні — $0. Ви також можете продати акції будь-коли до завершення гри.

Поточні moneyline шанси для "Cerezo Ōsaka vs. Shimizu S-Pulse" показують Shimizu S-Pulse за 0¢ (0% ймовірність) та Cerezo Ōsaka за 0¢ (0%). Усі шанси оновлюються в реальному часі по мірі купівлі та продажу акцій трейдерами, відображаючи найновішу колективну думку про результат гри. Повертайтеся частіше або додайте сторінку в закладки, щоб стежити за зміною шансів.

Ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" вирішується на основі офіційного підсумкового рахунку гри Japan J. League, включаючи овертайм. Moneyline ринки вирішуються на користь переможця. Спред-ринки — за підсумковою різницею відносно лінії. Тотали — за сумарним рахунком обох команд. Гравецькі пропси — за офіційною статистикою. У разі перенесення чи скасування гри порядок дій описаний у розділі Rules на цій сторінці. Рекомендуємо ознайомитися з критеріями перед торгівлею.

Shimizu S-Pulse vs Cerezo Ōsaka

Polymarket
$107.25K Vol.Polymarket

Moneyline

$107K Обс.

Спреди

$2.4K Обс.

Тотали

$37.2K Обс.

Both Teams to Score?

$7.1K Обс.

In the upcoming game, scheduled for May 6, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If Cerezo Ōsaka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Cerezo Ōsaka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.The Polymarket moneyline for Shimizu S-Pulse vs. Cerezo Ōsaka in the J1 100 Year Vision League has locked onto Draw at virtually 100% implied probability after the May 6 full-time score ended 1-1 following 90 minutes plus stoppage time, per official jleague.jp rules. Cerezo Ōsaka struck first in the 19th minute through Shunta Tanaka, but Shimizu S-Pulse equalized deep in added time (90+1') via Matheus Bueno's penalty kick, denying the visitors despite their pre-match favoritism at 64%. Closely contested in standings—Shimizu 4th with 21 points (WWLWW form), Cerezo 6th on 20 (WLLLW)—and head-to-head (Cerezo unbeaten in last 5), balanced play saw Shimizu dominate shots (20-6) amid even possession. This outcome reflects tight matchup dynamics; challenges would require rare official result amendments, such as scoring disputes.

In the upcoming game, scheduled for May 6, 2026
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Обсяг
$107,248
Дата завершення
May 6, 2026
Ринок відкрито
Apr 8, 2026, 3:31 PM ET

Джерело вирішення

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" на Polymarket дозволяє торгувати на результат гри Japan J. League між Cerezo Ōsaka та Shimizu S-Pulse, запланованої на May 6, 2026 о 12:00 AM ET. Основний ринок — це moneyline — яка команда виграє гру — де Shimizu S-Pulse наразі оцінюється в 0¢ (0% ймовірність) та Cerezo Ōsaka в 0¢ (0%). Окрім moneyline, спортивні ринки на Polymarket можуть включати спреди, тотали (більше/менше) та гравецькі пропси, даючи вам різні способи торгівлі на цю гру. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" згенерував $107.2K загального торгового обсягу по всіх типах ринків (moneyline, спреди, тотали та гравецькі пропси). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати на будь-якому ринку прямо на цій сторінці.

Щоб торгувати на "Cerezo Ōsaka vs. Shimizu S-Pulse", почніть з вибору типу ринку: Moneyline (яка команда переможе), Spreads (різниця у рахунку), Totals (загальна кількість очок більше/менше) або Player Props (індивідуальна статистика гравців). Кожен ринок показує поточну ціну для кожної сторони — наприклад, moneyline показує CER за 0¢ та SSP за 0¢. Виберіть сторону для торгівлі, оберіть Buy щоб відкрити позицію або Sell щоб закрити існуючу, введіть суму та натисніть Trade. Якщо ваша сторона правильна після гри та вирішення ринку, акції виплачуються по $1. Якщо ні — $0. Ви також можете продати акції будь-коли до завершення гри.

Поточні moneyline шанси для "Cerezo Ōsaka vs. Shimizu S-Pulse" показують Shimizu S-Pulse за 0¢ (0% ймовірність) та Cerezo Ōsaka за 0¢ (0%). Усі шанси оновлюються в реальному часі по мірі купівлі та продажу акцій трейдерами, відображаючи найновішу колективну думку про результат гри. Повертайтеся частіше або додайте сторінку в закладки, щоб стежити за зміною шансів.

Ринок "Cerezo Ōsaka vs. Shimizu S-Pulse" вирішується на основі офіційного підсумкового рахунку гри Japan J. League, включаючи овертайм. Moneyline ринки вирішуються на користь переможця. Спред-ринки — за підсумковою різницею відносно лінії. Тотали — за сумарним рахунком обох команд. Гравецькі пропси — за офіційною статистикою. У разі перенесення чи скасування гри порядок дій описаний у розділі Rules на цій сторінці. Рекомендуємо ознайомитися з критеріями перед торгівлею.