Can You Be My Enemy vs Team Function Kyoto
Moneyline
$0 Обс.
Game 1 Winner
$0 Обс.
Game Handicap
$0 Обс.
Total Games
$0 Обс.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match.
Otherwise, this market will resolve to "Can You Be My Enemy".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Ринок відкрито: Mar 12, 2026, 11:00 PM ET
Обсяг
$0Дата завершення
Mar 13, 2026Ринок відкрито
Mar 12, 2026, 11:00 PM ETДжерело вирішення
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Can You Be My Enemy vs Team Function Kyoto
Moneyline
$0 Обс.
Game 1 Winner
$0 Обс.
Game Handicap
$0 Обс.
Total Games
$0 Обс.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match.
Otherwise, this market will resolve to "Can You Be My Enemy".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Ринок відкрито: Mar 12, 2026, 11:00 PM ET
Обсяг
$0Дата завершення
Mar 13, 2026Ринок відкрито
Mar 12, 2026, 11:00 PM ETДжерело вирішення
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Ринок "Team Function Kyoto vs. Can You Be My Enemy" на Polymarket дозволяє торгувати на результат матчу Rainbow Six Siege між Team Function Kyoto та Can You Be My Enemy у Asia-Pacific League, запланованого на March 13, 2026 о 6:00 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де Team Function Kyoto наразі оцінюється в 0¢ (0% ймовірність) та Can You Be My Enemy в 100¢ (100%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.
На сьогодні ринок "Team Function Kyoto vs. Can You Be My Enemy" згенерував $NaN загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.
Щоб торгувати на "Team Function Kyoto vs. Can You Be My Enemy", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує TFK за 0¢ та CYBME за 100¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.
Поточні серійні moneyline шанси для "Team Function Kyoto vs. Can You Be My Enemy" показують Team Function Kyoto за 0¢ (0% ймовірність) та Can You Be My Enemy за 100¢ (100%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.
Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Team Function Kyoto проти Can You Be My Enemy. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.
Шанси Polymarket встановлюються реальними трейдерами, які ставлять реальні гроші. З $NaN торгового обсягу на "Team Function Kyoto vs. Can You Be My Enemy", ці ціни агрегують колективні знання активних учасників — подібно до традиційних букмекерів, але на відкритому ринку. Ринки прогнозів мають сильний рекорд точності, особливо по мірі наближення подій до вирішення. Для найновіших статистик відвідайте сторінку точності на Polymarket.
Щоб укласти першу угоду на "Team Function Kyoto vs. Can You Be My Enemy", зареєструйте безкоштовний акаунт на Polymarket та поповніть його криптою, карткою або банківським переказом. Після поповнення поверніться на цю сторінку та оберіть тип ринку — Series Moneyline, Individual Game Winners, Game Handicap або Total Games — виберіть сторону (наприклад, TFK або CYBME на moneyline), введіть суму та натисніть Trade. Якщо ви новачок, натисніть «How it works» вгорі будь-якої сторінки Polymarket.
На Polymarket ціна кожної сторони ринку відображає ймовірність. Ціна 0¢ для TFK на серійному moneyline означає, що трейдери колективно оцінюють шанс перемоги Team Function Kyoto приблизно в 0%. Якщо ви купите акції TFK за 0¢ і вони виграють — $1 за акцію, прибуток 100¢. Якщо програють — $0. Та сама логіка для перемог на game, гандікапів та тоталів по games: нижча ціна — вищий потенційний виграш, але нижча ймовірність.
Матч "Team Function Kyoto vs. Can You Be My Enemy" запланований на March 13, 2026 о 6:00 AM ET у Asia-Pacific League. Торгівля залишається відкритою. Ринок вирішується після завершення серії та підтвердження офіційних результатів. Точний час залежить від кількості зіграних games у серії Best of 3.
Ринок "Team Function Kyoto vs. Can You Be My Enemy" має 20 коментарів, де трейдери діляться аналізом, обговорюють результати та останні новини: зміни складу, нещодавню форму. Прокрутіть до коментарів, щоб приєднатися. Також є вкладки Top Holders та Activity.
Polymarket — найбільший ринок прогнозів у світі, де ви можете бути в курсі подій та торгувати на реальні події. Трейдери купують і продають акції результатів у політиці, спорті, крипто, фінансах, технологіях, культурі та Esports — включаючи турніри та матчі League of Legends, CS2, Valorant, Dota 2 та інших. Ціни відображають ймовірності в реальному часі, підкріплені реальними грошима. Чи ви досвідчений Esports трейдер, чи тільки починаєте, Polymarket дозволяє використати ваші знання.


Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання