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Wolves Esports vs Four Angry Men

$903.24 Vol.Polymarket

Moneyline

$0 Обс.

Game 1 Winner

$719 Обс.

Total Games

$184 Обс.

This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Over" if Wolves Esports and Four Angry Men play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win Game 2 against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win Game 2 against Wolves Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win Game 1 against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win Game 1 against Wolves Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the CN League 2026 Kickoff playoffs double-elimination bracket, Wolves Esports and Four Angry Men meet in a pivotal BO3 lower bracket semifinal on April 25, with the winner advancing toward a top-4 spot qualifying for the BLAST R6 Salt Lake City Major. Both squads fell to dominant All Gamers in upper bracket quarterfinals—Wolves 1-2 on April 18, 4AM 0-2 shortly after—before grinding lower bracket wins: Wolves edged One Coin 2-0 on April 23 and Kingzero eSports 2-1 on April 24, while 4AM dispatched One Coin 2-0 before handling TYLOO on April 24. 4AM's stronger Group B finish (9 points vs Wolves' 4) and prior group stage victory fuel trader focus on their revamped roster including recent addition Gotti, though Wolves' resilience in recent BO3s adds upset potential amid stable lineups for both.

This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET.

This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men.

This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$903
Дата завершення
Apr 25, 2026
Ринок відкрито
Apr 24, 2026, 5:30 PM ET

Джерело вирішення

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Four Angry Men vs. Wolves Esports" на Polymarket дозволяє торгувати на результат матчу Rainbow Six Siege між Four Angry Men та Wolves Esports у CN League, запланованого на April 25, 2026 о 6:45 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де Four Angry Men наразі оцінюється в 0¢ (0% ймовірність) та Wolves Esports в 100¢ (100%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Four Angry Men vs. Wolves Esports" згенерував $903 загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "Four Angry Men vs. Wolves Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує FOURAN за 0¢ та WOL за 100¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "Four Angry Men vs. Wolves Esports" показують Four Angry Men за 0¢ (0% ймовірність) та Wolves Esports за 100¢ (100%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Four Angry Men проти Wolves Esports. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або великі ставки. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.

Wolves Esports vs Four Angry Men

$903.24 Vol.Polymarket

Moneyline

$0 Обс.

Game 1 Winner

$719 Обс.

Total Games

$184 Обс.

This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Over" if Wolves Esports and Four Angry Men play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win Game 2 against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win Game 2 against Wolves Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win Game 1 against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win Game 1 against Wolves Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the CN League 2026 Kickoff playoffs double-elimination bracket, Wolves Esports and Four Angry Men meet in a pivotal BO3 lower bracket semifinal on April 25, with the winner advancing toward a top-4 spot qualifying for the BLAST R6 Salt Lake City Major. Both squads fell to dominant All Gamers in upper bracket quarterfinals—Wolves 1-2 on April 18, 4AM 0-2 shortly after—before grinding lower bracket wins: Wolves edged One Coin 2-0 on April 23 and Kingzero eSports 2-1 on April 24, while 4AM dispatched One Coin 2-0 before handling TYLOO on April 24. 4AM's stronger Group B finish (9 points vs Wolves' 4) and prior group stage victory fuel trader focus on their revamped roster including recent addition Gotti, though Wolves' resilience in recent BO3s adds upset potential amid stable lineups for both.

This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET.

This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men.

This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$903
Дата завершення
Apr 25, 2026
Ринок відкрито
Apr 24, 2026, 5:30 PM ET

Джерело вирішення

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege Lower bracket semifinal match between Wolves Esports and Four Angry Men in the CN League Kickoff Playoffs, initially scheduled for April 25 at 9:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Four Angry Men vs. Wolves Esports" на Polymarket дозволяє торгувати на результат матчу Rainbow Six Siege між Four Angry Men та Wolves Esports у CN League, запланованого на April 25, 2026 о 6:45 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де Four Angry Men наразі оцінюється в 0¢ (0% ймовірність) та Wolves Esports в 100¢ (100%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Four Angry Men vs. Wolves Esports" згенерував $903 загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "Four Angry Men vs. Wolves Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує FOURAN за 0¢ та WOL за 100¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "Four Angry Men vs. Wolves Esports" показують Four Angry Men за 0¢ (0% ймовірність) та Wolves Esports за 100¢ (100%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Four Angry Men проти Wolves Esports. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або великі ставки. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.