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Bunny vs Lambo

15год 21хв 46с
Bunny
Bunny
11:30 AMMay 16
Lambo
Lambo
$5.12 Vol.Polymarket

Moneyline

$5 Обс.

Map 1 Winner

$0 Обс.

Map Handicap

$0 Обс.

Total Games

$0 Обс.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 3 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 2 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 4 against Lambo. This market will resolve to "Lambo" if Lambo win Map 4 against Bunny. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 3 against Lambo. This market will resolve to "Lambo" if Lambo win Map 3 against Bunny. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 2 against Lambo. This market will resolve to "Lambo" if Lambo win Map 2 against Bunny. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 1 against Lambo. This market will resolve to "Lambo" if Lambo win Map 1 against Bunny. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Bunny, the undefeated Group C leader in RSL Revival Season 5 group stage with 2-0 sweeps over SHIN and Shameless on May 9, meets Lambo in the upper bracket quarterfinals BO5 on May 16. The German Zerg advanced as Group D runner-up, securing 2-1 upset win over Cure and 2-0 over Zoun on May 10 despite 0-2 loss to Clem. Bunny holds a 5-2 head-to-head edge over Lambo, though the Zerg's 3-2 victory in their last 2023 clash adds intrigue to this Terran-Zerg matchup. Lambo ranks higher at #8 versus Bunny's #13 on Strafe, with both winning two of their last five overall; trader consensus weighs Bunny's flawless group form against Lambo's resilience in a double-elimination playoff bracket.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET.

This market will resolve to "Bunny" if Bunny win the match against Lambo.

This market will resolve to "Lambo" if Lambo win the match against Bunny.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$5
Дата завершення
May 16, 2026
Ринок відкрито
May 11, 2026, 10:31 PM ET

Джерело вирішення

https://liquipedia.net/starcraft2/Main_Page
This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Lambo vs. Bunny" на Polymarket дозволяє торгувати на результат матчу StarCraft II між Lambo та Bunny у RSL Revival, запланованого на May 16, 2026 о 7:30 AM ET. Основний ринок — серійний moneyline — яка команда виграє матч — де Lambo наразі оцінюється в 38¢ (38% ймовірність) та Bunny в 63¢ (63%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Lambo vs. Bunny" згенерував $5 загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "Lambo vs. Bunny", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує LAMBO за 38¢ та BUNNY за 63¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "Lambo vs. Bunny" показують Lambo за 38¢ (38% ймовірність) та Bunny за 63¢ (63%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Lambo проти Bunny. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або великі ставки. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.

Bunny vs Lambo

15год 21хв 46с
Bunny
Bunny
11:30 AMMay 16
Lambo
Lambo
$5.12 Vol.Polymarket

Moneyline

$5 Обс.

Map 1 Winner

$0 Обс.

Map Handicap

$0 Обс.

Total Games

$0 Обс.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 3 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 2 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 4 against Lambo. This market will resolve to "Lambo" if Lambo win Map 4 against Bunny. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 3 against Lambo. This market will resolve to "Lambo" if Lambo win Map 3 against Bunny. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 2 against Lambo. This market will resolve to "Lambo" if Lambo win Map 2 against Bunny. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 1 against Lambo. This market will resolve to "Lambo" if Lambo win Map 1 against Bunny. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Bunny, the undefeated Group C leader in RSL Revival Season 5 group stage with 2-0 sweeps over SHIN and Shameless on May 9, meets Lambo in the upper bracket quarterfinals BO5 on May 16. The German Zerg advanced as Group D runner-up, securing 2-1 upset win over Cure and 2-0 over Zoun on May 10 despite 0-2 loss to Clem. Bunny holds a 5-2 head-to-head edge over Lambo, though the Zerg's 3-2 victory in their last 2023 clash adds intrigue to this Terran-Zerg matchup. Lambo ranks higher at #8 versus Bunny's #13 on Strafe, with both winning two of their last five overall; trader consensus weighs Bunny's flawless group form against Lambo's resilience in a double-elimination playoff bracket.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET.

This market will resolve to "Bunny" if Bunny win the match against Lambo.

This market will resolve to "Lambo" if Lambo win the match against Bunny.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$5
Дата завершення
May 16, 2026
Ринок відкрито
May 11, 2026, 10:31 PM ET

Джерело вирішення

https://liquipedia.net/starcraft2/Main_Page
This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "Lambo vs. Bunny" на Polymarket дозволяє торгувати на результат матчу StarCraft II між Lambo та Bunny у RSL Revival, запланованого на May 16, 2026 о 7:30 AM ET. Основний ринок — серійний moneyline — яка команда виграє матч — де Lambo наразі оцінюється в 38¢ (38% ймовірність) та Bunny в 63¢ (63%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "Lambo vs. Bunny" згенерував $5 загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "Lambo vs. Bunny", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує LAMBO за 38¢ та BUNNY за 63¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "Lambo vs. Bunny" показують Lambo за 38¢ (38% ймовірність) та Bunny за 63¢ (63%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Lambo проти Bunny. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або великі ставки. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.