CS2 majors maintain a substantial viewership edge over VALORANT's top events due to deeper historical audiences, stronger global engagement, and consistent record peaks. The IEM Cologne Major 2026 set a new all-time CS2 high at 2.75 million concurrent viewers with 627,000 average across 160 hours, dwarfing VALORANT Masters London's 1.06 million peak and prior VCT events that have rarely exceeded 1.7 million. Early 2026 metrics show Counter-Strike leading in hours watched, weighted averages, and S-tier tournament draw, while VALORANT Stage 1 leagues posted regional declines outside China. Traders price the 91.5% probability for no crossover because these structural gaps in scale, longevity, and recent momentum show little sign of narrowing at major tournaments.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоWill VALORANT Viewership Surpass CS2 Viewership at a Major in 2026?
"Qualifying VALORANT event" refers to: Valorant Masters Santiago 2026, Valorant Masters London 2026, Valorant EWC 2026, or Valorant Champions 2026 (Shanghai).
"Qualifying CS2 Major" means either of the two 2026 Valve-sponsored Majors: IEM Cologne Major 2026 or PGL Major Singapore 2026.
"Peak Viewership" means the peak concurrent viewer count for the event's main broadcast as reported by Esports Charts (https://escharts.com), excluding Chinese platform viewership, consistent with Esports Charts' standard methodology.
This market resolves "Yes" if at least one qualifying VALORANT event's peak viewership figure is greater than the larger of the two CS2 Majors' peak viewership figures. The comparison uses each event's single highest peak-viewer figure across the full event.
If a qualifying event is cancelled or not held, it is simply excluded from the comparison. If no qualifying CS2 Major or no qualifying VALORANT event takes place in 2026, or if Esports Charts does not publish peak viewership figures for the relevant events by December 31, 2026, 11:59 PM ET, this market will resolve to "No."
The resolution source for this market will be Esports Charts (https://escharts.com). A consensus of credible reporting may also be used where Esports Charts figures are unavailable or disputed.
Ринок відкрито: Jun 30, 2026, 12:58 PM ET
Resolver
0x65070BE91..."Qualifying VALORANT event" refers to: Valorant Masters Santiago 2026, Valorant Masters London 2026, Valorant EWC 2026, or Valorant Champions 2026 (Shanghai).
"Qualifying CS2 Major" means either of the two 2026 Valve-sponsored Majors: IEM Cologne Major 2026 or PGL Major Singapore 2026.
"Peak Viewership" means the peak concurrent viewer count for the event's main broadcast as reported by Esports Charts (https://escharts.com), excluding Chinese platform viewership, consistent with Esports Charts' standard methodology.
This market resolves "Yes" if at least one qualifying VALORANT event's peak viewership figure is greater than the larger of the two CS2 Majors' peak viewership figures. The comparison uses each event's single highest peak-viewer figure across the full event.
If a qualifying event is cancelled or not held, it is simply excluded from the comparison. If no qualifying CS2 Major or no qualifying VALORANT event takes place in 2026, or if Esports Charts does not publish peak viewership figures for the relevant events by December 31, 2026, 11:59 PM ET, this market will resolve to "No."
The resolution source for this market will be Esports Charts (https://escharts.com). A consensus of credible reporting may also be used where Esports Charts figures are unavailable or disputed.
Resolver
0x65070BE91...CS2 majors maintain a substantial viewership edge over VALORANT's top events due to deeper historical audiences, stronger global engagement, and consistent record peaks. The IEM Cologne Major 2026 set a new all-time CS2 high at 2.75 million concurrent viewers with 627,000 average across 160 hours, dwarfing VALORANT Masters London's 1.06 million peak and prior VCT events that have rarely exceeded 1.7 million. Early 2026 metrics show Counter-Strike leading in hours watched, weighted averages, and S-tier tournament draw, while VALORANT Stage 1 leagues posted regional declines outside China. Traders price the 91.5% probability for no crossover because these structural gaps in scale, longevity, and recent momentum show little sign of narrowing at major tournaments.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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