In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於BOJONG vs MANA eSports
Moneyline
$11.5K 交易量
Map 1 Winner
$2.3K 交易量
Map Handicap
$0 交易量
Total Maps
$13 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
BOJONG vs MANA eSports
Moneyline
$11.5K 交易量
Map 1 Winner
$2.3K 交易量
Map Handicap
$0 交易量
Total Maps
$13 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BOJONG" if BOJONG win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against BOJONG.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 5, 2026, 12:30 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, the BO3 matchup between BOJONG and MANA eSports highlights a clear disparity in form and experience. MANA eSports, ranked #122 on HLTV with a stable roster of SENER1, cerber, BledarD, and ammar, enters with a 53% win rate over the past three months, including competitive showings in CCT Europe Series qualifiers and XP Game Fest despite mixed results like 2-1 over HYPERSPIRIT and losses to INOX Division. BOJONG, unranked with no active HLTV-listed players and a 0% win rate, limped into the event off April defeats to KUUSAMO.gg and CSDIILIT in Elisa Open Finland Season 12. No prior head-to-head exists in this double-elimination GSL group, where top-two advance; MANA's edges in Dust2 (65% win rate) and Inferno (65%) loom large amid CS2's map-centric meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions