BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K 交易量
地圖1獲勝者
$8.1K 交易量
Total Maps
$81 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$72 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$20 交易量
Odd/Even Total Rounds
$105 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K 交易量
地圖1獲勝者
$8.1K 交易量
Total Maps
$81 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$72 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$20 交易量
Odd/Even Total Rounds
$105 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 15, 2026, 4:19 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this best-of-three with recent inconsistency across CCT South America events, splitting results against mid-tier sides while dropping series to established squads like Vasco and Keyd Stars. R2 Esports Club carries momentum from a strong group-stage run, including clean sweeps over lower-ranked opponents and a recent playoff victory over ALKA GAMING. Map-veto dynamics and home-region familiarity favor R2’s aggressive playstyle on Inferno and Mirage, where they have posted higher round-win percentages in 2026 South American fixtures. Roster stability and practice time since the last major qualifier round also tilt consensus toward R2, though BESTIA’s occasional upsets against similar competition keep the series competitive if key fraggers perform above their seasonal averages.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions