BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於BESTIA Academy vs Vexa
Moneyline
$50.0K 交易量
地圖 1 勝者
$14.3K 交易量
Total Maps
$36 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$20 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$10 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
BESTIA Academy vs Vexa
Moneyline
$50.0K 交易量
地圖 1 勝者
$14.3K 交易量
Total Maps
$36 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$20 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$10 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 10, 2026, 4:40 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this CCT South America Series 2 best-of-three matchup with a slight edge in recent South American CS2 form and a 2-1 head-to-head record from their April clash in the same circuit. Both squads post 50% win rates over the past 30 days, though BESTIA has shown inconsistency after dropping series to METANOIA Wolves and others, while Vexa notched wins over METANOIA and Yawara Esports before a narrow loss to Bounty Hunters. Map preferences and roster depth will likely shape the outcome on Mirage, Dust2, and Inferno, with recent series results highlighting Vexa's ability to steal maps on their picks and BESTIA's resilience on defense-heavy layouts. The closely contested nature of South American Challengers play leaves room for momentum swings based on which team secures the early map advantage.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions