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Eternal Fire Academy – NeverPlay

$8.57K Vol.Polymarket

系列線

Moneyline

$3.5K 交易量

Map 1 Winner

$4.3K 交易量

Map Handicap

$491 交易量

Total Maps

$258 交易量

地圖 1

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$165 交易量

地圖 2

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$165 交易量

地圖 3

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Over" if Eternal Fire Academy and NeverPlay play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win Map 2 against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win Map 2 against Eternal Fire Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win Map 1 against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win Map 1 against Eternal Fire Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy wins 2 or more maps than NeverPlay in this match. Otherwise, this market will resolve to "NeverPlay". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Eternal Fire Academy enters this Exort Series Main Stage BO3 with a clear edge rooted in superior roster depth and recent competitive experience within European academy circuits. The Turkish side, ranked around 217th globally, fields a stable lineup with consistent map pool execution and has posted wins over comparable lower-tier opponents in prior Exort events. NeverPlay, a Portuguese squad ranked near 869th with sparse public roster details, has shown limited success in Swiss-stage play and trails significantly in head-to-head history. Recent form favors the academy team’s map control and individual firepower, though academy squads can face variance from inconsistent preparation or sudden roster tweaks ahead of main-stage matches. Trader consensus reflects these structural gaps in team infrastructure and results against similar competition.

This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET.

This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay.

This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$8,901
結束日期
2026-05-15
市場開放時間
May 14, 2026, 2:51 AM ET

結算來源

https://hltv.org
This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「NeverPlay vs. Eternal Fire Academy」市場讓你可以對 Exort Series 中 NeverPlay 與 Eternal Fire Academy 的 Counter-Strike 2 比賽結果進行交易,該比賽定於 May 14, 2026 2:45 PM ET 開賽。這是一個 Best of 3 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 NeverPlay 當前價格為 0¢(0% 隱含概率),Eternal Fire Academy 為 100¢(100%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「NeverPlay vs. Eternal Fire Academy」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $8.9K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「NeverPlay vs. Eternal Fire Academy」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 NP1 為 0¢,EFA 為 100¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「NeverPlay vs. Eternal Fire Academy」的當前 Series Moneyline 賠率顯示 NeverPlay 為 0¢(0% 隱含概率),Eternal Fire Academy 為 100¢(100%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 NeverPlay 對戰 Eternal Fire Academy 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。

Eternal Fire Academy – NeverPlay

$8.57K Vol.Polymarket

系列線

Moneyline

$3.5K 交易量

Map 1 Winner

$4.3K 交易量

Map Handicap

$491 交易量

Total Maps

$258 交易量

地圖 1

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$165 交易量

地圖 2

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$165 交易量

地圖 3

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Over" if Eternal Fire Academy and NeverPlay play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win Map 2 against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win Map 2 against Eternal Fire Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win Map 1 against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win Map 1 against Eternal Fire Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy wins 2 or more maps than NeverPlay in this match. Otherwise, this market will resolve to "NeverPlay". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Eternal Fire Academy enters this Exort Series Main Stage BO3 with a clear edge rooted in superior roster depth and recent competitive experience within European academy circuits. The Turkish side, ranked around 217th globally, fields a stable lineup with consistent map pool execution and has posted wins over comparable lower-tier opponents in prior Exort events. NeverPlay, a Portuguese squad ranked near 869th with sparse public roster details, has shown limited success in Swiss-stage play and trails significantly in head-to-head history. Recent form favors the academy team’s map control and individual firepower, though academy squads can face variance from inconsistent preparation or sudden roster tweaks ahead of main-stage matches. Trader consensus reflects these structural gaps in team infrastructure and results against similar competition.

This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET.

This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay.

This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$8,901
結束日期
2026-05-15
市場開放時間
May 14, 2026, 2:51 AM ET

結算來源

https://hltv.org
This market refers to the Counter-Strike Round 5 match between Eternal Fire Academy and NeverPlay in the Exort Series Main Stage, initially scheduled for May 14 at 2:30PM ET. This market will resolve to "Eternal Fire Academy" if Eternal Fire Academy win the match against NeverPlay. This market will resolve to "NeverPlay" if NeverPlay win the match against Eternal Fire Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「NeverPlay vs. Eternal Fire Academy」市場讓你可以對 Exort Series 中 NeverPlay 與 Eternal Fire Academy 的 Counter-Strike 2 比賽結果進行交易,該比賽定於 May 14, 2026 2:45 PM ET 開賽。這是一個 Best of 3 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 NeverPlay 當前價格為 0¢(0% 隱含概率),Eternal Fire Academy 為 100¢(100%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「NeverPlay vs. Eternal Fire Academy」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $8.9K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「NeverPlay vs. Eternal Fire Academy」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 NP1 為 0¢,EFA 為 100¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「NeverPlay vs. Eternal Fire Academy」的當前 Series Moneyline 賠率顯示 NeverPlay 為 0¢(0% 隱含概率),Eternal Fire Academy 為 100¢(100%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 NeverPlay 對戰 Eternal Fire Academy 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。