Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Imperial Academy vs AaB Esport
Moneyline
$71.9K 交易量
Map 1 Winner
$41.0K 交易量
Map Handicap
$590 交易量
Total Maps
$125 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$55 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$50 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Imperial Academy vs AaB Esport
Moneyline
$71.9K 交易量
Map 1 Winner
$41.0K 交易量
Map Handicap
$590 交易量
Total Maps
$125 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$55 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$50 交易量
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 28, 2026, 1:13 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Imperial Academy (#170) met higher-ranked AaB Esport (#76) in a pivotal BO3 lower bracket playoff matchup at European Pro League Regular Season 4, following Imperial's flawless 2-0 Group C run (72-50 map differential) and AaB's gritty 2-1 Group A finish. Imperial's young roster (average age 18.9, assembled February 2026) rode recent momentum from European Pro League Series 6 upsets over MINLATE and G2 Ares, while AaB showed inconsistent form with wins over TNC and aAa but losses to Nemiga and Walczaki in BC Game Masters. No prior head-to-head; standard CS2 map pool emphasized versatile T-side execution and eco management in double-elimination pressure. AaB's full roster departure to EAC on May 13 marked post-event turmoil, but pre-match trader consensus weighed rankings against Imperial's hot streak.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions