BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於BakS eSports vs CYBERSHOKE Prospects
Moneyline
$1.8K 交易量
Map 1 Winner
$10 交易量
Map Handicap
$0 交易量
Total Maps
$10 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$4 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$10 交易量
Odd/Even Total Rounds
$4 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
BakS eSports vs CYBERSHOKE Prospects
Moneyline
$1.8K 交易量
Map 1 Winner
$10 交易量
Map Handicap
$0 交易量
Total Maps
$10 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$4 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$10 交易量
Odd/Even Total Rounds
$4 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BakS eSports" if BakS eSports win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against BakS eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 22, 2026, 10:40 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BakS eSports and CYBERSHOKE Prospects, both CIS squads, meet in the upper bracket of the GLuck Yungstar 2026 Series 1 playoffs in a best-of-three series. CYBERSHOKE Prospects enter with the higher world ranking and stronger recent results, including a 2-0 win over Oxuji Esports the prior day, while BakS has shown inconsistency across lower-tier events. Map pool dynamics and recent form in the double-elimination bracket shape the matchup, with both teams drawing from similar regional talent pools and limited head-to-head history at this level. The outcome hinges on execution in the selected maps and adaptation to the opponent's playstyle in this C-tier offline event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions