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CYBERSHOKE Prospects – Wingman

1天 18時
CYBERSHOKE Prospects
CYBERSHOKE Prospects
下午 5:00六月 26
Wingman
Wingman
$15.00 Vol.Polymarket

系列線

Moneyline

$15 交易量

Map 1 Winner

$0 交易量

Total Maps

$0 交易量

This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win Map 2 against Wingman. This market will resolve to "Wingman" if Wingman win Map 2 against CYBERSHOKE Prospects. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win Map 1 against Wingman. This market will resolve to "Wingman" if Wingman win Map 1 against CYBERSHOKE Prospects. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Over" if CYBERSHOKE Prospects and Wingman play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman. This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.CYBERSHOKE Prospects enters the GLuck Yungstar Closed Qualifier Group D matchup with stronger recent form and regional experience, having competed in European Pro League and CCT Europe events where they posted wins over Atreides and ENCE alongside a narrow loss to GenOne. The Russian CIS squad maintains a solid win rate above 60% in tracked CS2 matches and benefits from established roster continuity under their organization. Wingman, a lesser-documented side in the same closed qualifier bracket, faces the challenge of limited head-to-head exposure and lower overall visibility in major circuits. In this best-of-three group-stage format, factors such as map selection, adaptation to the current CS2 meta, and individual player consistency in high-pressure qualifiers will shape trader consensus on advancement probabilities.

This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET.

This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman.

This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$15
結束日期
2026-06-26
市場開放時間
Jun 24, 2026, 10:31 AM ET

結算來源

https://hltv.org
This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman. This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「Wingman vs. CYBERSHOKE Prospects」市場讓你可以對 GLuck Yungstar 中 Wingman 與 CYBERSHOKE Prospects 的 Counter-Strike 2 比賽結果進行交易,該比賽定於 June 26, 2026 1:00 PM ET 開賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 Wingman 當前價格為 46¢(46% 隱含概率),CYBERSHOKE Prospects 為 54¢(54%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「Wingman vs. CYBERSHOKE Prospects」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $15 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「Wingman vs. CYBERSHOKE Prospects」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 WING 為 46¢,CYB 為 54¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「Wingman vs. CYBERSHOKE Prospects」的當前 Series Moneyline 賠率顯示 Wingman 為 46¢(46% 隱含概率),CYBERSHOKE Prospects 為 54¢(54%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 Wingman 對戰 CYBERSHOKE Prospects 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。

CYBERSHOKE Prospects – Wingman

1天 18時
CYBERSHOKE Prospects
CYBERSHOKE Prospects
下午 5:00六月 26
Wingman
Wingman
$15.00 Vol.Polymarket

系列線

Moneyline

$15 交易量

Map 1 Winner

$0 交易量

Total Maps

$0 交易量

This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win Map 2 against Wingman. This market will resolve to "Wingman" if Wingman win Map 2 against CYBERSHOKE Prospects. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win Map 1 against Wingman. This market will resolve to "Wingman" if Wingman win Map 1 against CYBERSHOKE Prospects. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Over" if CYBERSHOKE Prospects and Wingman play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman. This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.CYBERSHOKE Prospects enters the GLuck Yungstar Closed Qualifier Group D matchup with stronger recent form and regional experience, having competed in European Pro League and CCT Europe events where they posted wins over Atreides and ENCE alongside a narrow loss to GenOne. The Russian CIS squad maintains a solid win rate above 60% in tracked CS2 matches and benefits from established roster continuity under their organization. Wingman, a lesser-documented side in the same closed qualifier bracket, faces the challenge of limited head-to-head exposure and lower overall visibility in major circuits. In this best-of-three group-stage format, factors such as map selection, adaptation to the current CS2 meta, and individual player consistency in high-pressure qualifiers will shape trader consensus on advancement probabilities.

This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET.

This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman.

This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$15
結束日期
2026-06-26
市場開放時間
Jun 24, 2026, 10:31 AM ET

結算來源

https://hltv.org
This market refers to the Counter-Strike match between CYBERSHOKE Prospects and Wingman in the GLuck Yungstar Closed Qualifier: Series #2 Group D, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against Wingman. This market will resolve to "Wingman" if Wingman win the match against CYBERSHOKE Prospects. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「Wingman vs. CYBERSHOKE Prospects」市場讓你可以對 GLuck Yungstar 中 Wingman 與 CYBERSHOKE Prospects 的 Counter-Strike 2 比賽結果進行交易,該比賽定於 June 26, 2026 1:00 PM ET 開賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 Wingman 當前價格為 46¢(46% 隱含概率),CYBERSHOKE Prospects 為 54¢(54%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「Wingman vs. CYBERSHOKE Prospects」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $15 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「Wingman vs. CYBERSHOKE Prospects」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 WING 為 46¢,CYB 為 54¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「Wingman vs. CYBERSHOKE Prospects」的當前 Series Moneyline 賠率顯示 Wingman 為 46¢(46% 隱含概率),CYBERSHOKE Prospects 為 54¢(54%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 Wingman 對戰 CYBERSHOKE Prospects 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。