Enjoy, a CIS squad with Kazakh and Russian players, meets Chinese side Yakult Brothers in this Group C best-of-three elimination match at the Games of the Future 2026 group stage. The modified GSL format places added weight on early results, with the bottom team from each four-team group eliminated after the July 31–August 1 window. Yakult Brothers bring recent experience in the competitive Chinese region and a larger historical prize pool, while Enjoy’s roster composition and limited international exposure shape the matchup dynamics. Patch timing, hero pool familiarity, and the short turnaround between group games remain the primary variables that could shift series outcomes in this best-of-three format.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Enjoy – Yakult Brothers




系列線
Moneyline
$207K 交易量
Game 1 Winner
$194K 交易量
Game Handicap
$84 交易量
Total Games
$37 交易量
比賽 1
First Blood
$0 交易量
Kill Totals
$0 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
比賽 2
First Blood
$0 交易量
Kill Totals
$10 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
比賽 3
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Enjoy" if Enjoy win the match against Yakult Brothers.
This market will resolve to "Yakult Brothers" if Yakult Brothers win the match against Enjoy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 31, 2026, 5:01 PM ET
Resolver
0x65070BE91...Enjoy – Yakult Brothers




系列線
Moneyline
$207K 交易量
Game 1 Winner
$194K 交易量
Game Handicap
$84 交易量
Total Games
$37 交易量
比賽 1
First Blood
$0 交易量
Kill Totals
$0 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
比賽 2
First Blood
$0 交易量
Kill Totals
$10 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
比賽 3
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Enjoy" if Enjoy win the match against Yakult Brothers.
This market will resolve to "Yakult Brothers" if Yakult Brothers win the match against Enjoy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 31, 2026, 5:01 PM ET
Resolver
0x65070BE91...Enjoy, a CIS squad with Kazakh and Russian players, meets Chinese side Yakult Brothers in this Group C best-of-three elimination match at the Games of the Future 2026 group stage. The modified GSL format places added weight on early results, with the bottom team from each four-team group eliminated after the July 31–August 1 window. Yakult Brothers bring recent experience in the competitive Chinese region and a larger historical prize pool, while Enjoy’s roster composition and limited international exposure shape the matchup dynamics. Patch timing, hero pool familiarity, and the short turnaround between group games remain the primary variables that could shift series outcomes in this best-of-three format.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions