Vici Gaming enters the best-of-three series against PlayTime with stronger recent momentum in the Esports World Cup 2026 group stage, including a 2-0 series win over Team Nemesis and consistent map results that place them near the top of their group. The Chinese roster has shown reliable execution in patch 7.38+ environments and benefits from deeper international experience compared to the Philippine-based PlayTime squad, which earned its direct invite as the top South American representative but holds a 1-2-2 group record. PlayTime's core, featuring players with prior tier-1 exposure under previous banners, has posted competitive showings in DreamLeague and regional events, yet faces stylistic and coordination challenges against VG's established mid-game and late-game coordination. The outcome hinges on lane matchups, draft adaptability, and whether PlayTime can force early advantages before VG's macro strength takes over.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



系列線
Moneyline
$841K 交易量
Game 1 Winner
$97.1K 交易量
Game Handicap
$321 交易量
Total Games
$508 交易量
比賽 1
First Blood
$0 交易量
Kill Totals
$70 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$431 交易量
比賽 2
First Blood
$0 交易量
Kill Totals
$86 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$11 交易量
比賽 3
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Vici Gaming" if Vici Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 12, 2026, 12:51 PM ET
Resolver
0x65070BE91...



系列線
Moneyline
$841K 交易量
Game 1 Winner
$97.1K 交易量
Game Handicap
$321 交易量
Total Games
$508 交易量
比賽 1
First Blood
$0 交易量
Kill Totals
$70 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$431 交易量
比賽 2
First Blood
$0 交易量
Kill Totals
$86 交易量
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$11 交易量
比賽 3
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Vici Gaming" if Vici Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 12, 2026, 12:51 PM ET
Resolver
0x65070BE91...Vici Gaming enters the best-of-three series against PlayTime with stronger recent momentum in the Esports World Cup 2026 group stage, including a 2-0 series win over Team Nemesis and consistent map results that place them near the top of their group. The Chinese roster has shown reliable execution in patch 7.38+ environments and benefits from deeper international experience compared to the Philippine-based PlayTime squad, which earned its direct invite as the top South American representative but holds a 1-2-2 group record. PlayTime's core, featuring players with prior tier-1 exposure under previous banners, has posted competitive showings in DreamLeague and regional events, yet faces stylistic and coordination challenges against VG's established mid-game and late-game coordination. The outcome hinges on lane matchups, draft adaptability, and whether PlayTime can force early advantages before VG's macro strength takes over.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions