Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於

Moneyline
$16.5K 交易量
Game 1 Winner
$5.1K 交易量
Game Handicap
$254 交易量
Total Games
$42 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions


Moneyline
$16.5K 交易量
Game 1 Winner
$5.1K 交易量
Game Handicap
$254 交易量
Total Games
$42 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy.
This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 10, 2026, 2:40 PM ET
Resolver
0x65070BE91...Top Esports Challenger enters this Asia Masters Group A BO3 after dropping a 0-2 series to Dplus KIA Challengers, while CTBC Flying Oyster Academy rebounded with a 2-0 sweep of EDward Gaming Youth. The sides split earlier results in the event, with TES.C taking a BO1 on June 8. Both academy squads feature relatively stable rosters—TES.C mixing Chinese LPL prospects with some APAC talent and CFOA drawing from PCS development pipelines—facing typical early-tournament variance in form, macro execution, and adaptation to the current patch. Regional experience gaps and recent series momentum shape trader views of the implied probabilities heading into the match.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions