WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



Moneyline
$191 交易量
Game 1 Winner
$151 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$20 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions




Moneyline
$191 交易量
Game 1 Winner
$151 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$20 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Gamespace Mediterranean College Esports.
This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against WLGaming Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 6, 2026, 8:50 AM ET
Resolver
0x65070BE91...WLGaming Esports enters this HLL Spring 2026 regular season BO2 matchup as the second-place leader with a 4-1-0 series record and 90% games win rate, bolstered by recent 2-0 sweeps over The ParadOx on April 28 and ALMO Players on April 22, alongside a resilient 1-1 draw against Team Insidious. Gamespace Mediterranean College Esports sits seventh at 1-1-3 with a 30% games win rate, reeling from 0-2 losses to ALMO on April 30 and GOAL Esports on April 29, struggling to integrate its March roster overhaul featuring new top laner Loading, mid Faded, ADC Ace, and support escoX. WLG dominated their winter head-to-head 2-0, underscoring stylistic edges in macro play and objective control amid the current patch meta.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions