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Zerolag Esports – WLGaming Esports

G1
G2
Zerolag Esports
Zerolag Esports
L
L
WLGaming Esports
WLGaming Esports
W
W
$3.86K Vol.Polymarket

系列線

Moneyline

$2.0K 交易量

Match Result

$666 交易量

Game 1 Winner

$1.8K 交易量

比賽 1

Odd/Even Total Kills

$0 交易量

比賽 2

Odd/Even Total Kills

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 2 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 2 against Zerolag Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if Zerolag Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if the series ends in a draw (1-1), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "Yes". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if WLGaming Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 1 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 1 against Zerolag Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLGaming Esports enters this Hellenic Legends League Summer regular-season best-of-two with a clear edge in team form and historical results over Zerolag Esports. Ranked significantly higher globally and sitting with a stronger early-split record, WLG has consistently outperformed the Greek side in prior meetings and recent HLL matches. Zerolag, returning to the league after a hiatus with roster adjustments, has dropped its opening series and faces a tough matchup against more established competition. Traders' implied probabilities reflect these gaps in experience, recent momentum, and head-to-head trends, though BO2 formats allow for potential map splits if Zerolag shows improved coordination.

This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET.

This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports.

This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$3,855
結束日期
2026-07-08
市場開放時間
Jul 8, 2026, 7:51 AM ET
This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「WLGaming Esports vs. Zerolag Esports」市場讓你可以對 HLL 中 WLGaming Esports 與 Zerolag Esports 的 League of Legends 比賽結果進行交易,該比賽定於 July 8, 2026 9:00 AM ET 開賽。這是一個 Best of 2 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 WLGaming Esports 當前價格為 100¢(100% 隱含概率),Zerolag Esports 為 0¢(0%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 game 勝者、game 讓分和總 games,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「WLGaming Esports vs. Zerolag Esports」市場在所有市場類型(Series Moneyline、單獨 game 勝者、game 讓分和總 games)中已產生 $3.9K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「WLGaming Esports vs. Zerolag Esports」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Game 勝者(誰贏得系列賽中的特定 game)、Game 讓分(game 勝利差距)或總 Games(打出的 games 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 WLG 為 100¢,ZRL 為 0¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「WLGaming Esports vs. Zerolag Esports」的當前 Series Moneyline 賠率顯示 WLGaming Esports 為 100¢(100% 隱含概率),Zerolag Esports 為 0¢(0%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 WLGaming Esports 對戰 Zerolag Esports 比賽的即時賠率追蹤器。Series Moneyline、單獨 game 勝者、game 讓分和總 games 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。

Zerolag Esports – WLGaming Esports

G1
G2
Zerolag Esports
Zerolag Esports
L
L
WLGaming Esports
WLGaming Esports
W
W
$3.86K Vol.Polymarket

系列線

Moneyline

$2.0K 交易量

Match Result

$666 交易量

Game 1 Winner

$1.8K 交易量

比賽 1

Odd/Even Total Kills

$0 交易量

比賽 2

Odd/Even Total Kills

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 2 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 2 against Zerolag Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if Zerolag Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if the series ends in a draw (1-1), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "Yes". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.In the upcoming LoL best-of-two series, scheduled for July 8, 2026 at 9:00 AM ET, if WLGaming Esports wins the series (wins both games, 2-0), this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the series is postponed, this market will remain open until the series has been completed. If the series is canceled entirely, with no make-up, this market will resolve "No". This market refers only to the result of the best-of-two series (both games). The primary resolution source for this market is the official results of the event as recognized by the tournament organizer. However, if the tournament organizer has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the tournament organizer. Revisions to officially declared final results made after market resolution will not be accounted for in determining the outcome.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Zerolag Esports and WLGaming Esports. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both Zerolag Esports and WLGaming Esports each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win Game 1 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 1 against Zerolag Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLGaming Esports enters this Hellenic Legends League Summer regular-season best-of-two with a clear edge in team form and historical results over Zerolag Esports. Ranked significantly higher globally and sitting with a stronger early-split record, WLG has consistently outperformed the Greek side in prior meetings and recent HLL matches. Zerolag, returning to the league after a hiatus with roster adjustments, has dropped its opening series and faces a tough matchup against more established competition. Traders' implied probabilities reflect these gaps in experience, recent momentum, and head-to-head trends, though BO2 formats allow for potential map splits if Zerolag shows improved coordination.

This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET.

This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports.

This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$3,855
結束日期
2026-07-08
市場開放時間
Jul 8, 2026, 7:51 AM ET
This market refers to the LoL match between Zerolag Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for July 8 at 9:00AM ET. This market will resolve to "Zerolag Esports" if Zerolag Esports win the match against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Zerolag Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「WLGaming Esports vs. Zerolag Esports」市場讓你可以對 HLL 中 WLGaming Esports 與 Zerolag Esports 的 League of Legends 比賽結果進行交易,該比賽定於 July 8, 2026 9:00 AM ET 開賽。這是一個 Best of 2 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 WLGaming Esports 當前價格為 100¢(100% 隱含概率),Zerolag Esports 為 0¢(0%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 game 勝者、game 讓分和總 games,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「WLGaming Esports vs. Zerolag Esports」市場在所有市場類型(Series Moneyline、單獨 game 勝者、game 讓分和總 games)中已產生 $3.9K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「WLGaming Esports vs. Zerolag Esports」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Game 勝者(誰贏得系列賽中的特定 game)、Game 讓分(game 勝利差距)或總 Games(打出的 games 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 WLG 為 100¢,ZRL 為 0¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「WLGaming Esports vs. Zerolag Esports」的當前 Series Moneyline 賠率顯示 WLGaming Esports 為 100¢(100% 隱含概率),Zerolag Esports 為 0¢(0%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 WLGaming Esports 對戰 Zerolag Esports 比賽的即時賠率追蹤器。Series Moneyline、單獨 game 勝者、game 讓分和總 games 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。