ONIC enters this Group D best-of-three with strong recent form from the 2026 Mid Season Cup, where the Indonesian side posted consistent results against regional powerhouses and maintains a deep roster experienced in high-stakes international play. Geekay Esports, representing the MENA region, brings momentum from domestic success and aims to leverage aggressive drafting in the current meta. The matchup occurs during the opening days of the offline Astana event, with both teams adjusting to the venue and patch conditions; ONIC holds the edge in head-to-head international exposure, while Geekay’s path to advancement depends on execution in the modified GSL group format.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於ONIC – Geekay Esports




系列線
Moneyline
$17 交易量
Game 2 Winner
$247 交易量
Game Handicap
$0 交易量
Total Games
$6 交易量
This market will resolve to "ONIC" if ONIC win the match against Geekay Esports.
This market will resolve to "Geekay Esports" if Geekay Esports win the match against ONIC.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 4, 2026, 3:52 PM ET
ONIC – Geekay Esports




系列線
Moneyline
$17 交易量
Game 2 Winner
$247 交易量
Game Handicap
$0 交易量
Total Games
$6 交易量
This market will resolve to "ONIC" if ONIC win the match against Geekay Esports.
This market will resolve to "Geekay Esports" if Geekay Esports win the match against ONIC.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 4, 2026, 3:52 PM ET
ONIC enters this Group D best-of-three with strong recent form from the 2026 Mid Season Cup, where the Indonesian side posted consistent results against regional powerhouses and maintains a deep roster experienced in high-stakes international play. Geekay Esports, representing the MENA region, brings momentum from domestic success and aims to leverage aggressive drafting in the current meta. The matchup occurs during the opening days of the offline Astana event, with both teams adjusting to the venue and patch conditions; ONIC holds the edge in head-to-head international exposure, while Geekay’s path to advancement depends on execution in the modified GSL group format.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions