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ENTER FORCE.36 – MURASH GAMING

1天 7時
ENTER FORCE.36
ENTER FORCE.36
上午 9:00六月 29
MURASH GAMING
MURASH GAMING
$0.00 Vol.Polymarket

系列線

Moneyline

$0 交易量

Game 1 Winner

$0 交易量

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 3 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against ENTER FORCE.36. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ENTER FORCE.36 holds the edge in the OCS Japan Stage 2 semifinals matchup against MURASH GAMING, driven by a stronger mixed roster and superior recent results.** The Korean-Japanese lineup featuring DPS players Edison and dra, tank HEESUNG, and supports like Gaisen and Ydot has shown higher-level execution, including a second-place finish in the prior Asia Stage 1 and consistent map wins through Stage 2 regular season play. MURASH GAMING, rebranded from Tokyo Ta1yos and bolstered by recent additions such as Korean DPS Viper and tank PEPPI alongside Japanese supports epic and orca, secured regular-season victories but fell 1-3 to ENTER FORCE.36 in their June 24 meeting. With the series set for June 29 and no reported roster disruptions or major meta shifts, the market consensus reflects ENTER FORCE.36’s edge in talent depth and head-to-head form while acknowledging MURASH GAMING’s potential for an upset in a best-of series.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$0
結束日期
2026-06-29
市場開放時間
Jun 27, 2026, 7:40 AM ET
This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「MURASH GAMING vs. ENTER FORCE.36」市場讓你可以對 OCS 中 MURASH GAMING 與 ENTER FORCE.36 的 Overwatch 比賽結果進行交易,該比賽定於 June 29, 2026 5:00 AM ET 開賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 MURASH GAMING 當前價格為 20¢(20% 隱含概率),ENTER FORCE.36 為 81¢(81%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 game 勝者、game 讓分和總 games,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「MURASH GAMING vs. ENTER FORCE.36」市場在所有市場類型(Series Moneyline、單獨 game 勝者、game 讓分和總 games)中已產生 $NaN 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「MURASH GAMING vs. ENTER FORCE.36」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Game 勝者(誰贏得系列賽中的特定 game)、Game 讓分(game 勝利差距)或總 Games(打出的 games 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 MG 為 20¢,EF36 為 81¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「MURASH GAMING vs. ENTER FORCE.36」的當前 Series Moneyline 賠率顯示 MURASH GAMING 為 20¢(20% 隱含概率),ENTER FORCE.36 為 81¢(81%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 MURASH GAMING 對戰 ENTER FORCE.36 比賽的即時賠率追蹤器。Series Moneyline、單獨 game 勝者、game 讓分和總 games 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。

ENTER FORCE.36 – MURASH GAMING

1天 7時
ENTER FORCE.36
ENTER FORCE.36
上午 9:00六月 29
MURASH GAMING
MURASH GAMING
$0.00 Vol.Polymarket

系列線

Moneyline

$0 交易量

Game 1 Winner

$0 交易量

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 3 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against ENTER FORCE.36. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ENTER FORCE.36 holds the edge in the OCS Japan Stage 2 semifinals matchup against MURASH GAMING, driven by a stronger mixed roster and superior recent results.** The Korean-Japanese lineup featuring DPS players Edison and dra, tank HEESUNG, and supports like Gaisen and Ydot has shown higher-level execution, including a second-place finish in the prior Asia Stage 1 and consistent map wins through Stage 2 regular season play. MURASH GAMING, rebranded from Tokyo Ta1yos and bolstered by recent additions such as Korean DPS Viper and tank PEPPI alongside Japanese supports epic and orca, secured regular-season victories but fell 1-3 to ENTER FORCE.36 in their June 24 meeting. With the series set for June 29 and no reported roster disruptions or major meta shifts, the market consensus reflects ENTER FORCE.36’s edge in talent depth and head-to-head form while acknowledging MURASH GAMING’s potential for an upset in a best-of series.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$0
結束日期
2026-06-29
市場開放時間
Jun 27, 2026, 7:40 AM ET
This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「MURASH GAMING vs. ENTER FORCE.36」市場讓你可以對 OCS 中 MURASH GAMING 與 ENTER FORCE.36 的 Overwatch 比賽結果進行交易,該比賽定於 June 29, 2026 5:00 AM ET 開賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 MURASH GAMING 當前價格為 20¢(20% 隱含概率),ENTER FORCE.36 為 81¢(81%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 game 勝者、game 讓分和總 games,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「MURASH GAMING vs. ENTER FORCE.36」市場在所有市場類型(Series Moneyline、單獨 game 勝者、game 讓分和總 games)中已產生 $NaN 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「MURASH GAMING vs. ENTER FORCE.36」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Game 勝者(誰贏得系列賽中的特定 game)、Game 讓分(game 勝利差距)或總 Games(打出的 games 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 MG 為 20¢,EF36 為 81¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「MURASH GAMING vs. ENTER FORCE.36」的當前 Series Moneyline 賠率顯示 MURASH GAMING 為 20¢(20% 隱含概率),ENTER FORCE.36 為 81¢(81%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 MURASH GAMING 對戰 ENTER FORCE.36 比賽的即時賠率追蹤器。Series Moneyline、單獨 game 勝者、game 讓分和總 games 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。