Wildcard enters the RLCS 2026 Paris Major Group A BO5 with strong recent momentum after securing five straight wins, positioning them favorably against FUT Esports in the May 20 group-stage opener at La Défense Arena. FUT has posted a mixed 2-3 record in their last five outings, though their prior head-to-head meeting saw Wildcard prevail 3-2. Both squads compete for crucial RLCS points and a share of the $354,000 prize pool in a hybrid elimination format that rewards consistent group-stage results. LAN conditions and early scheduling could amplify the impact of individual player form and series adjustments, with the winner advancing toward potential playoff contention.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 3 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 2 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Over" if Wildcard and FUT Esports play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Over" if Wildcard and FUT Esports play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 4 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 4 against Wildcard.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 3 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 3 against Wildcard.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 2 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 2 against Wildcard.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 1 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 1 against Wildcard.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Wildcard enters the RLCS 2026 Paris Major Group A BO5 with strong recent momentum after securing five straight wins, positioning them favorably against FUT Esports in the May 20 group-stage opener at La Défense Arena. FUT has posted a mixed 2-3 record in their last five outings, though their prior head-to-head meeting saw Wildcard prevail 3-2. Both squads compete for crucial RLCS points and a share of the $354,000 prize pool in a hybrid elimination format that rewards consistent group-stage results. LAN conditions and early scheduling could amplify the impact of individual player form and series adjustments, with the winner advancing toward potential playoff contention.
This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 15, 2026, 5:31 AM ET
交易量
$3結束日期
2026-05-20市場開放時間
May 15, 2026, 5:31 AM ETThis market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 3 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 2 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Over" if Wildcard and FUT Esports play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Over" if Wildcard and FUT Esports play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 4 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 4 against Wildcard.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 3 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 3 against Wildcard.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 2 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 2 against Wildcard.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win Game 1 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Game 1 against Wildcard.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Wildcard enters the RLCS 2026 Paris Major Group A BO5 with strong recent momentum after securing five straight wins, positioning them favorably against FUT Esports in the May 20 group-stage opener at La Défense Arena. FUT has posted a mixed 2-3 record in their last five outings, though their prior head-to-head meeting saw Wildcard prevail 3-2. Both squads compete for crucial RLCS points and a share of the $354,000 prize pool in a hybrid elimination format that rewards consistent group-stage results. LAN conditions and early scheduling could amplify the impact of individual player form and series adjustments, with the winner advancing toward potential playoff contention.
This market refers to the Rocket League match between Wildcard and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 20 at 1:00PM ET.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Wildcard" if Wildcard win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against Wildcard.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 15, 2026, 5:31 AM ET
交易量
$3結束日期
2026-05-20市場開放時間
May 15, 2026, 5:31 AM ETWildcard enters the RLCS 2026 Paris Major Group A BO5 with strong recent momentum after securing five straight wins, positioning them favorably against FUT Esports in the May 20 group-stage opener at La Défense Arena. FUT has posted a mixed 2-3 record in their last five outings, though their prior head-to-head meeting saw Wildcard prevail 3-2. Both squads compete for crucial RLCS points and a share of the $354,000 prize pool in a hybrid elimination format that rewards consistent group-stage results. LAN conditions and early scheduling could amplify the impact of individual player form and series adjustments, with the winner advancing toward potential playoff contention.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於

警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions