Trace Esports brings recent momentum into this Best of 3 against TEC Esports in the Esports World Cup 2026 China Qualifier Stage 2, following a 2-1 upset victory over All Gamers in the upper quarterfinals. The team maintains solid VCT China form with a balanced roster and flexible map pool, often excelling on control-oriented maps after vetoes. TEC Esports, positioned lower in regional standings, relies on strong individual performances to challenge in the double-elimination bracket but has historically struggled in direct matchups against Trace. Both sides navigate a tight schedule with playoff implications for Esports World Cup qualification, where recent form, agent meta adaptations, and map selection will likely decide advancement.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於TEC Esports vs Trace Esports
Moneyline
$2.1K 交易量
Map 1 Winner
$2.0K 交易量
Map Handicap
$142 交易量
Total Maps
$4.3K 交易量
This market will resolve to "TEC Esports" if TEC Esports win the match against Trace Esports.
This market will resolve to "Trace Esports" if Trace Esports win the match against TEC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 16, 2026, 12:20 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...TEC Esports vs Trace Esports
Moneyline
$2.1K 交易量
Map 1 Winner
$2.0K 交易量
Map Handicap
$142 交易量
Total Maps
$4.3K 交易量
This market will resolve to "TEC Esports" if TEC Esports win the match against Trace Esports.
This market will resolve to "Trace Esports" if Trace Esports win the match against TEC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 16, 2026, 12:20 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Trace Esports brings recent momentum into this Best of 3 against TEC Esports in the Esports World Cup 2026 China Qualifier Stage 2, following a 2-1 upset victory over All Gamers in the upper quarterfinals. The team maintains solid VCT China form with a balanced roster and flexible map pool, often excelling on control-oriented maps after vetoes. TEC Esports, positioned lower in regional standings, relies on strong individual performances to challenge in the double-elimination bracket but has historically struggled in direct matchups against Trace. Both sides navigate a tight schedule with playoff implications for Esports World Cup qualification, where recent form, agent meta adaptations, and map selection will likely decide advancement.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions