The China qualifiers for the Esports World Cup 2026 in League of Legends run through late May with a two-phase online double-elimination bracket. Phase 1 concluded recently, advancing lower-seeded squads such as Ultra Prime and ThunderTalk Gaming into the main draw alongside top LPL Split 1 teams including Bilibili Gaming, JD Gaming, Weibo Gaming, and Top Esports. Phase 2 matches, contested in best-of-five series, continue to shape outcomes as squads navigate roster stability, recent LPL form, and head-to-head history in high-stakes elimination play. Trader consensus on qualifying clubs reflects these developments, with advantages for established rosters holding stronger recent momentum and fewer scheduling disruptions ahead of the main event in Riyadh.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於$12,158 交易量

Anyone's Legend
82%

Bilibili Gaming
68%

JD Gaming
64%

Weibo Gaming
13%

Top Esports
1%

Team WE
1%

Ultra Prime
1%

Ninjas in Pyjamas
<1%

EDward Gaming
<1%

LNG Esports
<1%

LGD Gaming
<1%

Invictus Gaming
<1%

ThunderTalk Gaming
<1%

Oh My God
<1%
$12,158 交易量

Anyone's Legend
82%

Bilibili Gaming
68%

JD Gaming
64%

Weibo Gaming
13%

Top Esports
1%

Team WE
1%

Ultra Prime
1%

Ninjas in Pyjamas
<1%

EDward Gaming
<1%

LNG Esports
<1%

LGD Gaming
<1%

Invictus Gaming
<1%

ThunderTalk Gaming
<1%

Oh My God
<1%
This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
市場開放時間: Apr 6, 2026, 11:14 PM ET
Resolver
0x65070BE91...This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Resolver
0x65070BE91...The China qualifiers for the Esports World Cup 2026 in League of Legends run through late May with a two-phase online double-elimination bracket. Phase 1 concluded recently, advancing lower-seeded squads such as Ultra Prime and ThunderTalk Gaming into the main draw alongside top LPL Split 1 teams including Bilibili Gaming, JD Gaming, Weibo Gaming, and Top Esports. Phase 2 matches, contested in best-of-five series, continue to shape outcomes as squads navigate roster stability, recent LPL form, and head-to-head history in high-stakes elimination play. Trader consensus on qualifying clubs reflects these developments, with advantages for established rosters holding stronger recent momentum and fewer scheduling disruptions ahead of the main event in Riyadh.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions