Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$0 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$0 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 11:30 PM ET
Resolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier matchup with strong recent form in the LCP 2026 Split 2, having secured a top standing and advanced through the knockout stage behind consistent early-game aggression and solid mid-jungle synergy. GAM Esports counters with proven regional pedigree and a recent 2-0 regular-season win over the Hawks, though historical head-to-head results favor SoftBank in playoff settings. Both sides rely on aggressive laning phases and objective control typical of Pacific competition, with roster stability and recent map win rates likely determining which team advances to the main Esports World Cup bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions