QT DIG∞ enters this VCL Japan Split 2 group-stage best-of-three with stronger recent form, including multiple wins in Split 2 matches against teams like RIDDLE ORDER, while AGELITE has dropped several straight contests, including 0-2 results to FENNEL and REJECT. The sides lack prior head-to-head history, and both rosters remain stable without reported changes. QT DIG’s higher world ranking and improved map results position it as the clearer favorite in trader consensus, though AGELITE’s occasional competitive showings in prior stages keep the series open to swings on individual map execution or agent meta shifts.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於M1
M2
M3

L
L
-

W
W
-
$2.61K Vol.
系列線
This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than AGELITE in this match.
Otherwise, this market will resolve to "AGELITE".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "Over" if AGELITE and QT DIG∞ play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win Map 2 against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against AGELITE.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win Map 1 against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against AGELITE.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.QT DIG∞ enters this VCL Japan Split 2 group-stage best-of-three with stronger recent form, including multiple wins in Split 2 matches against teams like RIDDLE ORDER, while AGELITE has dropped several straight contests, including 0-2 results to FENNEL and REJECT. The sides lack prior head-to-head history, and both rosters remain stable without reported changes. QT DIG’s higher world ranking and improved map results position it as the clearer favorite in trader consensus, though AGELITE’s occasional competitive showings in prior stages keep the series open to swings on individual map execution or agent meta shifts.
This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 30, 2026, 5:30 AM ET
交易量
$2,614結束日期
2026-05-31市場開放時間
May 30, 2026, 5:30 AM ET結算來源
https://vlr.ggResolver
0x65070BE91...M1
M2
M3

L
L
-

W
W
-
$2.61K Vol.
系列線
This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than AGELITE in this match.
Otherwise, this market will resolve to "AGELITE".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "Over" if AGELITE and QT DIG∞ play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win Map 2 against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against AGELITE.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win Map 1 against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against AGELITE.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.QT DIG∞ enters this VCL Japan Split 2 group-stage best-of-three with stronger recent form, including multiple wins in Split 2 matches against teams like RIDDLE ORDER, while AGELITE has dropped several straight contests, including 0-2 results to FENNEL and REJECT. The sides lack prior head-to-head history, and both rosters remain stable without reported changes. QT DIG’s higher world ranking and improved map results position it as the clearer favorite in trader consensus, though AGELITE’s occasional competitive showings in prior stages keep the series open to swings on individual map execution or agent meta shifts.
This market refers to the Valorant match between AGELITE and QT DIG∞ in the VCL Japan Main Stage, initially scheduled for May 31 at 6:00AM ET.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "AGELITE" if AGELITE win the match against QT DIG∞.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against AGELITE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 30, 2026, 5:30 AM ET
交易量
$2,614結束日期
2026-05-31市場開放時間
May 30, 2026, 5:30 AM ET結算來源
https://vlr.ggResolver
0x65070BE91...QT DIG∞ enters this VCL Japan Split 2 group-stage best-of-three with stronger recent form, including multiple wins in Split 2 matches against teams like RIDDLE ORDER, while AGELITE has dropped several straight contests, including 0-2 results to FENNEL and REJECT. The sides lack prior head-to-head history, and both rosters remain stable without reported changes. QT DIG’s higher world ranking and improved map results position it as the clearer favorite in trader consensus, though AGELITE’s occasional competitive showings in prior stages keep the series open to swings on individual map execution or agent meta shifts.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions