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Crest Gaming Zst – Riddle

M1
M2
M3
Crest Gaming Zst
Crest Gaming Zst
W
L
L
Riddle
Riddle
L
W
W
$12.73K Vol.Polymarket

系列線

Moneyline

$11.9K 交易量

Map 1 Winner

$2 交易量

Map Handicap

$397 交易量

Total Maps

$422 交易量

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Over" if Crest Gaming Zst and Riddle play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against Riddle. This market will resolve to "Riddle" if Riddle win Map 2 against Crest Gaming Zst. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against Riddle. This market will resolve to "Riddle" if Riddle win Map 1 against Crest Gaming Zst. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than Riddle in this match. Otherwise, this market will resolve to "Riddle". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Crest Gaming Zst enters this VCL Japan Split 2 group-stage best-of-three with stronger recent momentum, securing four wins in their last five matches compared to Riddle Order’s three. The teams sit at similar points in the standings after early results, with no prior head-to-head encounters on record. Both rosters remain unchanged from recent announcements, and the match will be played on the current patch with a standard map pool including Fracture, Lotus, and Pearl. Crest’s higher world ranking and improved win rate over the past 30 days reflect the trader consensus favoring them, though Riddle’s competitive map differential in prior outings keeps the series outcome open depending on map selection and individual performances.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle.

This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$12,733
結束日期
2026-05-30
市場開放時間
May 26, 2026, 8:10 AM ET

結算來源

https://vlr.gg
This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「Riddle vs. Crest Gaming Zst」市場讓你可以對 VCL 中 Riddle 與 Crest Gaming Zst 的 Valorant 比賽結果進行交易,該比賽定於 May 30, 2026 5:40 AM ET 開賽。這是一個 Best of 3 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 Riddle 當前價格為 100¢(100% 隱含概率),Crest Gaming Zst 為 0¢(0%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「Riddle vs. Crest Gaming Zst」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $12.7K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「Riddle vs. Crest Gaming Zst」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 RDL 為 100¢,CGZ 為 0¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「Riddle vs. Crest Gaming Zst」的當前 Series Moneyline 賠率顯示 Riddle 為 100¢(100% 隱含概率),Crest Gaming Zst 為 0¢(0%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 Riddle 對戰 Crest Gaming Zst 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。

Crest Gaming Zst – Riddle

M1
M2
M3
Crest Gaming Zst
Crest Gaming Zst
W
L
L
Riddle
Riddle
L
W
W
$12.73K Vol.Polymarket

系列線

Moneyline

$11.9K 交易量

Map 1 Winner

$2 交易量

Map Handicap

$397 交易量

Total Maps

$422 交易量

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Over" if Crest Gaming Zst and Riddle play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against Riddle. This market will resolve to "Riddle" if Riddle win Map 2 against Crest Gaming Zst. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against Riddle. This market will resolve to "Riddle" if Riddle win Map 1 against Crest Gaming Zst. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than Riddle in this match. Otherwise, this market will resolve to "Riddle". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Crest Gaming Zst enters this VCL Japan Split 2 group-stage best-of-three with stronger recent momentum, securing four wins in their last five matches compared to Riddle Order’s three. The teams sit at similar points in the standings after early results, with no prior head-to-head encounters on record. Both rosters remain unchanged from recent announcements, and the match will be played on the current patch with a standard map pool including Fracture, Lotus, and Pearl. Crest’s higher world ranking and improved win rate over the past 30 days reflect the trader consensus favoring them, though Riddle’s competitive map differential in prior outings keeps the series outcome open depending on map selection and individual performances.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle.

This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$12,733
結束日期
2026-05-30
市場開放時間
May 26, 2026, 8:10 AM ET

結算來源

https://vlr.gg
This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部連結哦。

Frequently Asked Questions

Polymarket 上的「Riddle vs. Crest Gaming Zst」市場讓你可以對 VCL 中 Riddle 與 Crest Gaming Zst 的 Valorant 比賽結果進行交易,該比賽定於 May 30, 2026 5:40 AM ET 開賽。這是一個 Best of 3 系列賽。主要市場是 Series Moneyline——哪支隊伍將贏得比賽——其中 Riddle 當前價格為 100¢(100% 隱含概率),Crest Gaming Zst 為 0¢(0%)。除了 Series Moneyline,Polymarket 上的電競市場還可能提供單獨 map 勝者、map 讓分和總 maps,讓你有多種方式對這場比賽進行交易。價格反映了即時的群眾概率。正確結果的份額在比賽結束後市場結算時每份支付 $1。

截至目前,「Riddle vs. Crest Gaming Zst」市場在所有市場類型(Series Moneyline、單獨 map 勝者、map 讓分和總 maps)中已產生 $12.7K 的總交易量。該交易量反映了 Polymarket 交易社群的積極參與,而更多的交易者通常意味著更有參考價值、更可靠的賠率。你可以在本頁直接追蹤即時價格變動並對任何市場進行交易。

要在「Riddle vs. Crest Gaming Zst」上進行交易,首先選擇你想交易的市場類型:Series Moneyline(哪支隊伍贏得比賽)、單獨 Map 勝者(誰贏得系列賽中的特定 map)、Map 讓分(map 勝利差距)或總 Maps(打出的 maps 數量的大/小)。每個市場都顯示各方的當前價格——例如,moneyline 顯示 RDL 為 100¢,CGZ 為 0¢。選擇你想交易的一方,選擇「買入」建倉或「賣出」平倉,輸入金額,然後點擊「交易」。如果你選擇的一方在比賽結束市場結算時是正確的,你的份額每份支付 $1。如果不正確,則支付 $0。你也可以在比賽結束前隨時賣出份額以鎖定利润或止損。

「Riddle vs. Crest Gaming Zst」的當前 Series Moneyline 賠率顯示 Riddle 為 100¢(100% 隱含概率),Crest Gaming Zst 為 0¢(0%)。所有賠率會隨著交易者買賣份額而即時更新,反映對比賽結果的最新集體判斷。請經常回來查看或收藏本頁,以追蹤比賽臨近時賠率的變化。

可以。你無需交易即可瞭解最新動態。本頁是 Riddle 對戰 Crest Gaming Zst 比賽的即時賠率追蹤器。Series Moneyline、單獨 map 勝者、map 讓分和總 maps 賠率都會隨著新交易的產生而即時更新。你可以使用圖表追蹤比賽臨近時的盤口變動——賠率的變化通常意味著新資訊的出現,如陣容變更、近期狀態或大交易者的重大操作。查看某些對戰的 Head to Head、Form Guide 和 Map Winrate 獲取更深入的數據和背景。收藏本頁,查看評論區瞭解其他交易者的觀點,並使用圖表上的時間範圍篩選器查看賠率的歷史變化。這是一個免費的即時窗口,讓你瞭解市場的預期。