Valve added a fully reworked Cache to CS2's Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, marking the map's return after its 2019 removal from the Active Duty pool. This update followed Valve acquiring rights from creator FMPONE and extensive Source 2 rebuilding, yet it has not entered the official Premier or pro map pool as of mid-June. Traders are watching for post-IEM Cologne Major adjustments, further polishing patches, or seasonal rotations that could trigger full integration, with community demand and Valve's historical pace of map-pool shifts shaping expectations around timing and potential swaps.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Valve會在...前將緩存添加到地圖池嗎?
$899,213 交易量
2026-06-30
6月30日
4%
$899,213 交易量
6月30日
$322,252 交易量
4%
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve added a fully reworked Cache to CS2's Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, marking the map's return after its 2019 removal from the Active Duty pool. This update followed Valve acquiring rights from creator FMPONE and extensive Source 2 rebuilding, yet it has not entered the official Premier or pro map pool as of mid-June. Traders are watching for post-IEM Cologne Major adjustments, further polishing patches, or seasonal rotations that could trigger full integration, with community demand and Valve's historical pace of map-pool shifts shaping expectations around timing and potential swaps.
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
市場開放時間: Mar 3, 2026, 1:28 PM ET
交易量
$899,213結束日期
2026-02-28市場開放時間
Mar 3, 2026, 1:28 PM ETResolver
0x65070BE91...This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve added a fully reworked Cache to CS2's Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, marking the map's return after its 2019 removal from the Active Duty pool. This update followed Valve acquiring rights from creator FMPONE and extensive Source 2 rebuilding, yet it has not entered the official Premier or pro map pool as of mid-June. Traders are watching for post-IEM Cologne Major adjustments, further polishing patches, or seasonal rotations that could trigger full integration, with community demand and Valve's historical pace of map-pool shifts shaping expectations around timing and potential swaps.
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
交易量
$899,213結束日期
2026-02-28市場開放時間
Mar 3, 2026, 1:28 PM ETResolver
0x65070BE91...Valve added a fully reworked Cache to CS2's Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, marking the map's return after its 2019 removal from the Active Duty pool. This update followed Valve acquiring rights from creator FMPONE and extensive Source 2 rebuilding, yet it has not entered the official Premier or pro map pool as of mid-June. Traders are watching for post-IEM Cologne Major adjustments, further polishing patches, or seasonal rotations that could trigger full integration, with community demand and Valve's historical pace of map-pool shifts shaping expectations around timing and potential swaps.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions