Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于

Moneyline
$137 交易量
Game 1 Winner
$1.9K 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题


Moneyline
$137 交易量
Game 1 Winner
$1.9K 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Ends in Daytime
$0 交易量
Both Teams Beat Roshan
$0 交易量
Both Teams Destroy Barracks
$0 交易量
Any Player Ultra Kill
$0 交易量
Any Player Rampage
$0 交易量
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 8:50 AM ET
Resolver
0x65070BE91...Roar Gaming enters this BO3 upper-bracket quarterfinal with stronger recent momentum from DreamLeague Season 29 China closed qualifiers, where they posted convincing series wins over Vici Gaming and Team Resilience behind a stable starting five featuring ukiyo on carry and ButterflyEffect in mid. Team Refuser, ranked outside the top 40 globally, carries a sub-40% win rate this cycle and has leaned on multiple stand-ins across recent ESL Challenger matches, limiting synergy in draft execution and map control. Both squads compete for TI 2026 advancement in a double-elimination bracket where early series wins shape seeding; Roar’s head-to-head edge in Chinese regional play and fresher roster continuity represent the primary factors shaping current market positioning ahead of the June 15 start.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
警惕外部链接哦。
警惕外部链接哦。
常见问题