Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Moneyline
$6.0K 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Moneyline
$6.0K 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 8:00 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this best-of-three in the Esports World Cup 2026 China Qualifier Phase 2 with clear momentum from an 8-2 record in their last ten LPL 2026 Split 2 matches and a strong qualifier-phase win rate. Their edge shows in superior early-game gold differentials, damage output, and objective control, anchored by mid laner Knight’s recent dominant performances. Weibo Gaming has shown occasional strength, including a recent 2-0 series win over Oh My God, but remains inconsistent with only four victories in their last ten outings and trails heavily in head-to-head history, losing 19 of the past 26 meetings. The double-elimination bracket raises stakes for both sides, with roster health and recent form likely to shape how the series unfolds.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
常见问题