Team Liquid Academy faces Enterprise Esports in a pivotal BO3 middle round 3 clash of the VCL 2026 NORTH//EAST Stage 2 playoffs, with the winner advancing to challenge MIR in the middle final for a grand final shot. Enterprise, who topped Group A undefeated at 7-0 and holds Europe's #2 rating (1957), dropped from upper round 2 after a 1-2 loss to MIR but rebounded with a 2-0 mid round 2 win over BONK. Team Liquid Academy, Group B runners-up at 5-2 (#9 rating, 1785), beat BONK 2-0 in upper round 1 before falling 0-2 to NAVI Junior, then dominated Formulation Gaming 2-0 in mid round 2. Their Stage 1 head-to-head split evenly, fueling trader interest in map vetoes, agent comps, and momentum in this loser's bracket rematch.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Moneyline
$55.8K 交易量
Map 1 Winner
$4.5K 交易量
Map Handicap
$110 交易量
Total Maps
$0 交易量
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 29, 2026, 11:10 PM ET
结算来源
https://vlr.ggResolver
0x65070BE91...Moneyline
$55.8K 交易量
Map 1 Winner
$4.5K 交易量
Map Handicap
$110 交易量
Total Maps
$0 交易量
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 29, 2026, 11:10 PM ET
结算来源
https://vlr.ggResolver
0x65070BE91...Team Liquid Academy faces Enterprise Esports in a pivotal BO3 middle round 3 clash of the VCL 2026 NORTH//EAST Stage 2 playoffs, with the winner advancing to challenge MIR in the middle final for a grand final shot. Enterprise, who topped Group A undefeated at 7-0 and holds Europe's #2 rating (1957), dropped from upper round 2 after a 1-2 loss to MIR but rebounded with a 2-0 mid round 2 win over BONK. Team Liquid Academy, Group B runners-up at 5-2 (#9 rating, 1785), beat BONK 2-0 in upper round 1 before falling 0-2 to NAVI Junior, then dominated Formulation Gaming 2-0 in mid round 2. Their Stage 1 head-to-head split evenly, fueling trader interest in map vetoes, agent comps, and momentum in this loser's bracket rematch.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
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