Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于MANA eSports vs Kinoa
Moneyline
$1.6K 交易量
Map 1 Winner
$141 交易量
Map Handicap
$56 交易量
Total Maps
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
MANA eSports vs Kinoa
Moneyline
$1.6K 交易量
Map 1 Winner
$141 交易量
Map Handicap
$56 交易量
Total Maps
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$56 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 6, 2026, 5:10 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Kinoa approached their BO3 matchup against MANA eSports in European Pro League Regular Season 5 Group A with momentum from a dominant 2-0 win over NAVI Junior on May 5, excelling on Dust2 (13-6), Mirage (11-6), and Nuke (13-6). MANA, HLTV-ranked #122 with a 53% win rate over the last three months, had beaten bottom-dwelling BOJONG 2-0 earlier that day but entered with mixed form from recent CCT qualifiers, including 1-2 losses to INOX Division and BRUTE. Stable rosters for both—no changes reported—with MANA relying on riflers BledarD (1.08 rating) and ammar, while Kinoa's h1glaiN and Kingway0 shone recently. This GSL group stage clash shaped advancement paths for the top two teams to playoffs.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
常见问题