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icon for 电子竞技大奖:年度电子竞技内容组

电子竞技大奖:年度电子竞技内容组

icon for 电子竞技大奖:年度电子竞技内容组

电子竞技大奖:年度电子竞技内容组

S8UL Esports 77%

T1 7.1%

GodLike Esports 1.2%

100 Thieves <1%

Polymarket

$18,970 交易量

S8UL Esports 77%

T1 7.1%

GodLike Esports 1.2%

100 Thieves <1%

Polymarket

$18,970 交易量

S8UL Esports

$17,654 交易量

77%

T1

$260 交易量

7%

GodLike Esports

$208 交易量

1%

100 Thieves

$74 交易量

1%

NRG

$74 交易量

1%

Karmine Corp

$239 交易量

1%

Rocket Baguette

$69 交易量

<1%

Team Spirit

$74 交易量

<1%

G2 Esports

$102 交易量

<1%

GentleMates

$74 交易量

<1%

OpTic Gaming

$113 交易量

<1%

Team Vitality

$30 交易量

<1%

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.S8UL Esports leads trader consensus at 76.5% implied probability for Esports Content Group of the Year at the 2026 Esports Awards, reflecting its status as four-time defending champion and fifth consecutive nominee. The Indian organization sustains one of the largest collaborative creator ecosystems through its advanced House 2.0 hub with over 25 talents, high-volume output across BGMI and Valorant, plus major brand campaigns including Esports World Cup partnerships. Recent nomination announcements highlighted S8UL alongside GodLike Esports and international groups such as T1, Karmine Corp, 100 Thieves, NRG, and G2 Esports. These competitors post lower probabilities due to comparatively smaller sustained scale and originality under panel criteria of variety, popularity, and content quality, with voting open through November.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
交易量
$18,970
市场开放时间
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.S8UL Esports leads trader consensus at 76.5% implied probability for Esports Content Group of the Year at the 2026 Esports Awards, reflecting its status as four-time defending champion and fifth consecutive nominee. The Indian organization sustains one of the largest collaborative creator ecosystems through its advanced House 2.0 hub with over 25 talents, high-volume output across BGMI and Valorant, plus major brand campaigns including Esports World Cup partnerships. Recent nomination announcements highlighted S8UL alongside GodLike Esports and international groups such as T1, Karmine Corp, 100 Thieves, NRG, and G2 Esports. These competitors post lower probabilities due to comparatively smaller sustained scale and originality under panel criteria of variety, popularity, and content quality, with voting open through November.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
交易量
$18,970
市场开放时间
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

警惕外部链接哦。

常见问题

"电子竞技大奖:年度电子竞技内容组"是 Polymarket 上一个拥有 12 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"S8UL Esports",概率为 77%,其次是"T1",概率为 7%。价格反映社区的实时概率。例如,价格为 77¢ 的份额意味着市场集体认为该结果的概率为 77%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

截至目前,"电子竞技大奖:年度电子竞技内容组"已产生 $19K 的总交易量(自Aug 11, 2026市场上线以来)。这一活跃度反映了 Polymarket 社区的高度参与,并确保当前赔率由广泛的市场参与者共同形成。你可以直接在本页追踪实时价格变动并交易任何结果。

要在"电子竞技大奖:年度电子竞技内容组"上交易,浏览本页上列出的 12 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"电子竞技大奖:年度电子竞技内容组"的当前领先者是"S8UL Esports",概率为 77%,意味着市场对该结果的概率评估为 77%。紧随其后的结果是"T1",概率为 7%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"电子竞技大奖:年度电子竞技内容组"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。