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icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

Hanwha Life Esports 50%

Secret Whales 50%

G2 Esports 50%

Top Esports 50%

Polymarket
最新

Hanwha Life Esports 50%

Secret Whales 50%

G2 Esports 50%

Top Esports 50%

Polymarket
最新

Hanwha Life Esports

$0 交易量

50%

Secret Whales

$0 交易量

50%

G2 Esports

$0 交易量

50%

Top Esports

$0 交易量

50%

LYON

$0 交易量

50%

FURIA

$0 交易量

50%

Bilibili Gaming

$0 交易量

50%

T1

$0 交易量

50%

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
交易量
$0
市场开放时间
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
交易量
$0
市场开放时间
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.

警惕外部链接哦。

常见问题

"Which Team Will Win the Shortest Game at MSI 2026?"是 Polymarket 上一个拥有 8 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Hanwha Life Esports",概率为 50%,其次是"Secret Whales",概率为 50%。价格反映社区的实时概率。例如,价格为 50¢ 的份额意味着市场集体认为该结果的概率为 50%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"Which Team Will Win the Shortest Game at MSI 2026?"是 Polymarket 上新创建的市场,于Jul 1, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"Which Team Will Win the Shortest Game at MSI 2026?"上交易,浏览本页上列出的 8 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"Which Team Will Win the Shortest Game at MSI 2026?"的当前领先者是"Hanwha Life Esports",概率为 50%,意味着市场对该结果的概率评估为 50%。紧随其后的结果是"Secret Whales",概率为 50%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"Which Team Will Win the Shortest Game at MSI 2026?"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。