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icon for 哪些球队将在12月前更改名册?

哪些球队将在12月前更改名册?

icon for 哪些球队将在12月前更改名册?

哪些球队将在12月前更改名册?

$18,321 交易量

Polymarket

$18,321 交易量

Polymarket
icon for Shenzhen NINJAS IN PYJAMAS

Shenzhen NINJAS IN PYJAMAS

$630 交易量

94%

icon for WeiboGaming

WeiboGaming

$524 交易量

77%

icon for GIANTX

GIANTX

$1,089 交易量

80%

icon for NONGSHIM RED FORCE

NONGSHIM RED FORCE

$605 交易量

77%

icon for Gen.G Esports

Gen.G Esports

$996 交易量

72%

icon for kt Rolster

kt Rolster

$463 交易量

72%

icon for Hanwha Life Esports

Hanwha Life Esports

$2,488 交易量

69%

icon for Invictus Gaming

Invictus Gaming

$720 交易量

69%

icon for Movistar KOI

Movistar KOI

$1,154 交易量

55%

icon for Xi'an Team WE

Xi'an Team WE

$551 交易量

61%

icon for Fnatic

Fnatic

$654 交易量

60%

icon for Shopify Rebellion

Shopify Rebellion

$10 交易量

26%

icon for EDWARD GAMING

EDWARD GAMING

$40 交易量

26%

icon for FlyQuest

FlyQuest

$61 交易量

26%

icon for Sentinels

Sentinels

$455 交易量

47%

icon for DN SOOPers

DN SOOPers

$1,048 交易量

69%

icon for Dplus KIA

Dplus KIA

$388 交易量

43%

icon for LEVIATÁN

LEVIATÁN

$65 交易量

26%

icon for Karmine Corp

Karmine Corp

$30 交易量

21%

icon for G2 Esports

G2 Esports

$393 交易量

25%

icon for Shifters

Shifters

$376 交易量

27%

icon for T1

T1

$1,287 交易量

27%

icon for Natus Vincere

Natus Vincere

$61 交易量

26%

icon for Dignitas

Dignitas

$0 交易量

26%

icon for Disguised

Disguised

$0 交易量

26%

icon for paiN Gaming

paiN Gaming

$80 交易量

26%

icon for Vivo Keyd Stars

Vivo Keyd Stars

$40 交易量

26%

icon for FURIA

FURIA

$0 交易量

26%

icon for LOUD

LOUD

$40 交易量

26%

icon for Team Liquid

Team Liquid

$40 交易量

25%

icon for Fluxo W7M

Fluxo W7M

$0 交易量

25%

icon for SK Gaming

SK Gaming

$191 交易量

20%

icon for RED Canids

RED Canids

$179 交易量

20%

icon for LØS

LØS

$135 交易量

20%

icon for LYON

LYON

$0 交易量

19%

icon for Anyone's Legend

Anyone's Legend

$393 交易量

17%

icon for TOP ESPORTS

TOP ESPORTS

$165 交易量

25%

icon for Team Heretics

Team Heretics

$20 交易量

69%

icon for Team Vitality

Team Vitality

$100 交易量

66%

icon for HANJIN BRION

HANJIN BRION

$120 交易量

50%

icon for BNK FEARX

BNK FEARX

$170 交易量

72%

icon for KIWOOM DRX

KIWOOM DRX

$413 交易量

49%

icon for Cloud9

Cloud9

$263 交易量

66%

icon for LGD GAMING

LGD GAMING

$20 交易量

72%

icon for THUNDER TALK GAMING

THUNDER TALK GAMING

$398 交易量

50%

icon for Suzhou LNG Esports

Suzhou LNG Esports

$410 交易量

71%

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.In League of Legends and CS2 esports, the post-summer split period through December drives roster evaluations as organizations assess 2026 results, player contracts, and competitive fit ahead of the next season. Teams like Disguised and DN SOOPers face elevated scrutiny after inconsistent international performances and potential free-agent availability, prompting traders to price higher probabilities of moves. Key influences include group-stage outcomes, patch or meta shifts, import eligibility rules, and internal rebuilds, with stable cores often retained while underperformers prompt transfers or releases. Recent tournament schedules and reporting show limited confirmed activity since August, though ongoing contract reviews and organizational transitions could accelerate changes before year-end resolution.

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.

A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.

Coach changes and temporary stand-ins for a single match will not count.

The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
交易量
$18,321
市场开放时间
Aug 6, 2026, 11:44 AM ET
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.In League of Legends and CS2 esports, the post-summer split period through December drives roster evaluations as organizations assess 2026 results, player contracts, and competitive fit ahead of the next season. Teams like Disguised and DN SOOPers face elevated scrutiny after inconsistent international performances and potential free-agent availability, prompting traders to price higher probabilities of moves. Key influences include group-stage outcomes, patch or meta shifts, import eligibility rules, and internal rebuilds, with stable cores often retained while underperformers prompt transfers or releases. Recent tournament schedules and reporting show limited confirmed activity since August, though ongoing contract reviews and organizational transitions could accelerate changes before year-end resolution.

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.

A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.

Coach changes and temporary stand-ins for a single match will not count.

The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
交易量
$18,321
市场开放时间
Aug 6, 2026, 11:44 AM ET

警惕外部链接哦。

常见问题

"哪些球队将在12月前更改名册?"是 Polymarket 上一个拥有 48+ 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"BILIBILI GAMING",概率为 100%,其次是"Beijing JDG Esports",概率为 100%。价格反映社区的实时概率。例如,价格为 100¢ 的份额意味着市场集体认为该结果的概率为 100%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

截至目前,"哪些球队将在12月前更改名册?"已产生 $18.3K 的总交易量(自Aug 6, 2026市场上线以来)。这一活跃度反映了 Polymarket 社区的高度参与,并确保当前赔率由广泛的市场参与者共同形成。你可以直接在本页追踪实时价格变动并交易任何结果。

要在"哪些球队将在12月前更改名册?"上交易,浏览本页上列出的 48+ 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"哪些球队将在12月前更改名册?"的当前领先者是"BILIBILI GAMING",概率为 100%,意味着市场对该结果的概率评估为 100%。紧随其后的结果是"Beijing JDG Esports",概率为 100%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"哪些球队将在12月前更改名册?"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。