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icon for 哪些球队将在12月前更改名册?

哪些球队将在12月前更改名册?

icon for 哪些球队将在12月前更改名册?

哪些球队将在12月前更改名册?

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Polymarket

$9,989 交易量

Polymarket
icon for Disguised

Disguised

$0 交易量

78%

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DN SOOPers

$398 交易量

77%

icon for KIWOOM DRX

KIWOOM DRX

$255 交易量

76%

icon for Xi'an Team WE

Xi'an Team WE

$414 交易量

76%

icon for THUNDER TALK GAMING

THUNDER TALK GAMING

$358 交易量

76%

icon for Dignitas

Dignitas

$0 交易量

74%

icon for SK Gaming

SK Gaming

$191 交易量

72%

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Invictus Gaming

$458 交易量

70%

icon for Fluxo W7M

Fluxo W7M

$0 交易量

69%

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Team Heretics

$0 交易量

68%

icon for LEVIATÁN

LEVIATÁN

$65 交易量

68%

icon for RED Canids

RED Canids

$115 交易量

68%

icon for EDWARD GAMING

EDWARD GAMING

$40 交易量

67%

icon for LGD GAMING

LGD GAMING

$0 交易量

67%

icon for Shenzhen NINJAS IN PYJAMAS

Shenzhen NINJAS IN PYJAMAS

$332 交易量

67%

icon for Suzhou LNG Esports

Suzhou LNG Esports

$330 交易量

66%

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WeiboGaming

$277 交易量

66%

icon for LYON

LYON

$0 交易量

65%

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Shopify Rebellion

$0 交易量

65%

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FURIA

$0 交易量

65%

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BILIBILI GAMING

$127 交易量

65%

icon for NONGSHIM RED FORCE

NONGSHIM RED FORCE

$245 交易量

62%

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Vivo Keyd Stars

$40 交易量

62%

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Team Vitality

$40 交易量

60%

icon for BNK FEARX

BNK FEARX

$80 交易量

60%

icon for Anyone's Legend

Anyone's Legend

$385 交易量

57%

icon for paiN Gaming

paiN Gaming

$80 交易量

57%

icon for TOP ESPORTS

TOP ESPORTS

$65 交易量

57%

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LOUD

$40 交易量

56%

icon for HANJIN BRION

HANJIN BRION

$40 交易量

56%

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Natus Vincere

$61 交易量

55%

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Cloud9

$243 交易量

55%

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Shifters

$61 交易量

55%

icon for Team Liquid

Team Liquid

$40 交易量

55%

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LØS

$135 交易量

55%

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Fnatic

$449 交易量

53%

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Sentinels

$220 交易量

53%

icon for Beijing JDG Esports

Beijing JDG Esports

$240 交易量

53%

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kt Rolster

$241 交易量

53%

icon for FlyQuest

FlyQuest

$61 交易量

45%

icon for GIANTX

GIANTX

$631 交易量

44%

icon for Movistar KOI

Movistar KOI

$511 交易量

44%

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Dplus KIA

$357 交易量

44%

icon for T1

T1

$502 交易量

39%

icon for Hanwha Life Esports

Hanwha Life Esports

$1,173 交易量

39%

icon for G2 Esports

G2 Esports

$350 交易量

38%

icon for Karmine Corp

Karmine Corp

$25 交易量

34%

icon for Gen.G Esports

Gen.G Esports

$314 交易量

31%

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.In esports, particularly LEC and similar leagues heading into late 2026, roster changes before December often stem from mid-to-late split performance, contract expirations, and qualification pressures for playoffs or international events. Teams evaluate player form, synergy issues, and results from the ongoing LEC Summer Split 2026, where standings and MVP races highlight underperformers. Recent free agency periods and post-split evaluations have already prompted moves in Call of Duty, Valorant, and Rainbow Six Siege scenes, with traders watching for announcements tied to poor group stage showings or coaching adjustments. Upcoming factors include final regular season games, roster lock deadlines, and preparation for winter splits or majors, where even marginal improvements in map win rates or head-to-head records can shift implied probabilities on which organizations will execute changes.

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.

A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.

Coach changes and temporary stand-ins for a single match will not count.

The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
交易量
$9,989
市场开放时间
Aug 6, 2026, 11:44 AM ET
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.In esports, particularly LEC and similar leagues heading into late 2026, roster changes before December often stem from mid-to-late split performance, contract expirations, and qualification pressures for playoffs or international events. Teams evaluate player form, synergy issues, and results from the ongoing LEC Summer Split 2026, where standings and MVP races highlight underperformers. Recent free agency periods and post-split evaluations have already prompted moves in Call of Duty, Valorant, and Rainbow Six Siege scenes, with traders watching for announcements tied to poor group stage showings or coaching adjustments. Upcoming factors include final regular season games, roster lock deadlines, and preparation for winter splits or majors, where even marginal improvements in map win rates or head-to-head records can shift implied probabilities on which organizations will execute changes.

This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.

A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.

Coach changes and temporary stand-ins for a single match will not count.

The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
交易量
$9,989
市场开放时间
Aug 6, 2026, 11:44 AM ET
This market will resolve to "Yes" if any player joins or leaves the listed team's active League of Legends roster (defined as the active lineup listed on the listed team's Liquipedia page) by November 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster. A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution. Coach changes and temporary stand-ins for a single match will not count. The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.

警惕外部链接哦。

常见问题

"哪些球队将在12月前更改名册?"是 Polymarket 上一个拥有 48+ 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Disguised",概率为 78%,其次是"DN SOOPers",概率为 77%。价格反映社区的实时概率。例如,价格为 78¢ 的份额意味着市场集体认为该结果的概率为 78%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"哪些球队将在12月前更改名册?"是 Polymarket 上新创建的市场,于Aug 6, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"哪些球队将在12月前更改名册?"上交易,浏览本页上列出的 48+ 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"哪些球队将在12月前更改名册?"的当前领先者是"Disguised",概率为 78%,意味着市场对该结果的概率评估为 78%。紧随其后的结果是"DN SOOPers",概率为 77%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"哪些球队将在12月前更改名册?"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。