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ENTER FORCE.36 – MURASH GAMING

1āĻĻāĻŋ 6āϘ
ENTER FORCE.36
ENTER FORCE.36
9:00 AMJune 29
MURASH GAMING
MURASH GAMING
$0.00 Vol.Polymarket

āϏāĻŋāϰāĻŋāϜ āϞāĻžāχāύ

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 3 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against ENTER FORCE.36. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ENTER FORCE.36 holds the edge in the OCS Japan Stage 2 semifinals matchup against MURASH GAMING, driven by a stronger mixed roster and superior recent results.** The Korean-Japanese lineup featuring DPS players Edison and dra, tank HEESUNG, and supports like Gaisen and Ydot has shown higher-level execution, including a second-place finish in the prior Asia Stage 1 and consistent map wins through Stage 2 regular season play. MURASH GAMING, rebranded from Tokyo Ta1yos and bolstered by recent additions such as Korean DPS Viper and tank PEPPI alongside Japanese supports epic and orca, secured regular-season victories but fell 1-3 to ENTER FORCE.36 in their June 24 meeting. With the series set for June 29 and no reported roster disruptions or major meta shifts, the market consensus reflects ENTER FORCE.36’s edge in talent depth and head-to-head form while acknowledging MURASH GAMING’s potential for an upset in a best-of series.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āĻ­āϞāĻŋāωāĻŽ
$0
āĻļ⧇āώ āϤāĻžāϰāĻŋāĻ–
Jun 29, 2026
āĻŽāĻžāĻ°ā§āϕ⧇āϟ āĻ“āĻĒ⧇āύ āĻšāϝāĻŧ⧇āϛ⧇
Jun 27, 2026, 7:40 AM ET

āϰ⧇āĻœā§‹āϞāĻŋāωāĻļāύ āϏ⧋āĻ°ā§āϏ

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

āĻŦāĻžāĻšā§āϝāĻŋāĻ• āϞāĻŋāĻ‚āĻ• āĻĨ⧇āϕ⧇ āϏāĻžāĻŦāϧāĻžāύāĨ¤

āϏāϚāϰāĻžāϚāϰ āϜāĻŋāĻœā§āĻžāĻžāϏāĻž

The “MURASH GAMING vs. ENTER FORCE.36” market on Polymarket lets you trade on the outcome of the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS, scheduled for June 29, 2026 at 5:00 AM ET. The primary market is the series moneyline — which team will win the match — where MURASH GAMING is currently priced at 20Âĸ (20% implied probability) and ENTER FORCE.36 at 81Âĸ (81%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “MURASH GAMING vs. ENTER FORCE.36” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “MURASH GAMING vs. ENTER FORCE.36,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows MG at 20Âĸ and EF36 at 81Âĸ. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “MURASH GAMING vs. ENTER FORCE.36” show MURASH GAMING at 20Âĸ (20% implied probability) and ENTER FORCE.36 at 81Âĸ (81%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the MURASH GAMING vs. ENTER FORCE.36 match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

ENTER FORCE.36 – MURASH GAMING

1āĻĻāĻŋ 6āϘ
ENTER FORCE.36
ENTER FORCE.36
9:00 AMJune 29
MURASH GAMING
MURASH GAMING
$0.00 Vol.Polymarket

āϏāĻŋāϰāĻŋāϜ āϞāĻžāχāύ

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 3 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against ENTER FORCE.36. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ENTER FORCE.36 holds the edge in the OCS Japan Stage 2 semifinals matchup against MURASH GAMING, driven by a stronger mixed roster and superior recent results.** The Korean-Japanese lineup featuring DPS players Edison and dra, tank HEESUNG, and supports like Gaisen and Ydot has shown higher-level execution, including a second-place finish in the prior Asia Stage 1 and consistent map wins through Stage 2 regular season play. MURASH GAMING, rebranded from Tokyo Ta1yos and bolstered by recent additions such as Korean DPS Viper and tank PEPPI alongside Japanese supports epic and orca, secured regular-season victories but fell 1-3 to ENTER FORCE.36 in their June 24 meeting. With the series set for June 29 and no reported roster disruptions or major meta shifts, the market consensus reflects ENTER FORCE.36’s edge in talent depth and head-to-head form while acknowledging MURASH GAMING’s potential for an upset in a best-of series.

This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āĻ­āϞāĻŋāωāĻŽ
$0
āĻļ⧇āώ āϤāĻžāϰāĻŋāĻ–
Jun 29, 2026
āĻŽāĻžāĻ°ā§āϕ⧇āϟ āĻ“āĻĒ⧇āύ āĻšāϝāĻŧ⧇āϛ⧇
Jun 27, 2026, 7:40 AM ET

āϰ⧇āĻœā§‹āϞāĻŋāωāĻļāύ āϏ⧋āĻ°ā§āϏ

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch Semifinal 1 match between ENTER FORCE.36 and MURASH GAMING in the OCS Japan Stage 2 Playoffs, initially scheduled for June 29 at 5:00AM ET. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

āĻŦāĻžāĻšā§āϝāĻŋāĻ• āϞāĻŋāĻ‚āĻ• āĻĨ⧇āϕ⧇ āϏāĻžāĻŦāϧāĻžāύāĨ¤

āϏāϚāϰāĻžāϚāϰ āϜāĻŋāĻœā§āĻžāĻžāϏāĻž

The “MURASH GAMING vs. ENTER FORCE.36” market on Polymarket lets you trade on the outcome of the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS, scheduled for June 29, 2026 at 5:00 AM ET. The primary market is the series moneyline — which team will win the match — where MURASH GAMING is currently priced at 20Âĸ (20% implied probability) and ENTER FORCE.36 at 81Âĸ (81%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “MURASH GAMING vs. ENTER FORCE.36” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “MURASH GAMING vs. ENTER FORCE.36,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows MG at 20Âĸ and EF36 at 81Âĸ. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “MURASH GAMING vs. ENTER FORCE.36” show MURASH GAMING at 20Âĸ (20% implied probability) and ENTER FORCE.36 at 81Âĸ (81%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the MURASH GAMING vs. ENTER FORCE.36 match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.