GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertGAM Esports vs MVK Esports
Moneyline
$42.5K Vol.
Game 1 Winner
$2.3K Vol.
Game Handicap
$155 Vol.
Total Games
$1.6K Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$38 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
GAM Esports vs MVK Esports
Moneyline
$42.5K Vol.
Game 1 Winner
$2.3K Vol.
Game Handicap
$155 Vol.
Total Games
$1.6K Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$38 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 12, 2026, 12:42 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports holds the edge in trader consensus for this lower bracket round 2 BO3 clash in the Esports World Cup 2026 APAC Qualifier playoffs, stemming from their 4th-place LCP Split 1 seeding, a 2-1 head-to-head victory over MVK on April 11, and resilient lower bracket form after a 2-1 upset over Deep Cross Gaming before a 0-2 upper semifinal exit to top seed Secret Whales. MVK, seeded 5th-6th, notched a morale-boosting 2-0 lower round 1 win over Ground Zero but faltered 0-2 to Fukuoka SoftBank HAWKS early, highlighting macro inconsistencies on patch 16.9. GAM's stable roster—Kiaya top, Draktharr jungle, recent mid addition Gloryy, Artemis ADC, Taki support—contrasts MVK's April roster tweaks elevating Chika mid amid Kratos top and Gury/SofM jungle depth, underscoring GAM's path to the lower final versus MVK's elimination risk.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.


Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen