Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Moneyline
$2.1K 交易量
Map 2 Winner
$1.3K 交易量
Map Handicap
$1.3K 交易量
Total Maps
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Map 1 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Map 2 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Map 3 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Moneyline
$2.1K 交易量
Map 2 Winner
$1.3K 交易量
Map Handicap
$1.3K 交易量
Total Maps
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Map 1 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Map 2 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Map 3 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 14, 2026, 5:10 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Bebop and RUSTEC, both mid-tier European squads ranked outside the top 100 globally, enter their June 15 CCT Europe Series #4 group-stage best-of-three with closely matched recent form. RUSTEC holds a modest ranking edge at #117 versus Bebop’s #169 and has shown flashes of consistency, including a 2-1 win over Ursa, though recent losses to Young Ninjas and aAa highlight map-pool vulnerabilities. Bebop rebounded from an earlier forfeit with a 2-1 victory over Oxuji before dropping a 1-2 series to KOLESIE. Limited direct head-to-head history and similar online-group-stage experience suggest the outcome hinges on current roster stability, map veto execution, and individual form on staples like Mirage and Inferno rather than any pronounced favorite advantage.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
常见问题