**makeSHIFT faces Unreal Nightmare in a Bo3 playoff match at the FRAG Midwest St. Louis 2026 LAN, a C-tier CS2 event with a $10k prize pool running August 28–30 at Impact Gaming Center.** Both squads are regional teams competing in a double-elimination bracket where upper-bracket games are Bo1 and most others Bo3. makeSHIFT’s recent form includes straight-set losses in the May FRAG TAP Reloaded playoffs, while limited public data exists on Unreal Nightmare’s roster or results. Key variables include map pool execution on standard pools like Mirage and Ancient, individual fragging consistency, and adaptation under LAN conditions. Group-stage momentum and prior Bo3 experience will heavily influence which side advances in this closely matched lower-bracket or playoff spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourmakeSHIFT – Unreal Nightmare




Lignes de séries
Moneyline
$1 Vol.
Map 1 Winner
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "makeSHIFT" if makeSHIFT win the match against Unreal Nightmare.
This market will resolve to "Unreal Nightmare" if Unreal Nightmare win the match against makeSHIFT.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 29, 2026 at 7:45 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Aug 29, 2026, 7:35 PM ET
Source de résolution
https://hltv.orgRésolveur
0x65070BE91...makeSHIFT – Unreal Nightmare




Lignes de séries
Moneyline
$1 Vol.
Map 1 Winner
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "makeSHIFT" if makeSHIFT win the match against Unreal Nightmare.
This market will resolve to "Unreal Nightmare" if Unreal Nightmare win the match against makeSHIFT.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 29, 2026 at 7:45 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Aug 29, 2026, 7:35 PM ET
Source de résolution
https://hltv.orgRésolveur
0x65070BE91...**makeSHIFT faces Unreal Nightmare in a Bo3 playoff match at the FRAG Midwest St. Louis 2026 LAN, a C-tier CS2 event with a $10k prize pool running August 28–30 at Impact Gaming Center.** Both squads are regional teams competing in a double-elimination bracket where upper-bracket games are Bo1 and most others Bo3. makeSHIFT’s recent form includes straight-set losses in the May FRAG TAP Reloaded playoffs, while limited public data exists on Unreal Nightmare’s roster or results. Key variables include map pool execution on standard pools like Mirage and Ancient, individual fragging consistency, and adaptation under LAN conditions. Group-stage momentum and prior Bo3 experience will heavily influence which side advances in this closely matched lower-bracket or playoff spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
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