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icon for Kai et Speed ont battu Rocket League dans... ?

Kai et Speed ont battu Rocket League dans... ?

icon for Kai et Speed ont battu Rocket League dans... ?

Kai et Speed ont battu Rocket League dans... ?

NOUVEAU

$98,259 Vol.

21 août 2026
Polymarket

$98,259 Vol.

Polymarket

10 heures

$2,797 Vol.

100%

11 heures

$1,272 Vol.

100%

12 heures

$627 Vol.

100%

13 heures

$2,774 Vol.

100%

14 heures

$965 Vol.

100%

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed entered the Rocket League portion of their August 20, 2026, Gaming Gauntlet after clearing Roblox's Tower of Hell, needing three ranked duo wins before advancing to Fortnite. Their modest Gold/Platinum experience levels, combined with early tilt, monitor-smashing rage, and coordination breakdowns against stronger opponents, shaped trader views toward quicker resolutions in the 6–8 hour window once the segment began. The no-stream-end rule created strong incentive to grind through variance and defensive lapses, while official Twitch timers and in-game win counters served as the resolution source. Key near-term catalysts included emotional stabilization and matchmaking luck, with the broader gauntlet completion occurring around the 10–11 hour mark overall.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Volume
$98,259
Date de fin
21 août 2026
Marché ouvert
Aug 20, 2026, 6:50 PM ET
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Résultat proposé: Oui

Fenêtre de contestation

Final

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed entered the Rocket League portion of their August 20, 2026, Gaming Gauntlet after clearing Roblox's Tower of Hell, needing three ranked duo wins before advancing to Fortnite. Their modest Gold/Platinum experience levels, combined with early tilt, monitor-smashing rage, and coordination breakdowns against stronger opponents, shaped trader views toward quicker resolutions in the 6–8 hour window once the segment began. The no-stream-end rule created strong incentive to grind through variance and defensive lapses, while official Twitch timers and in-game win counters served as the resolution source. Key near-term catalysts included emotional stabilization and matchmaking luck, with the broader gauntlet completion occurring around the 10–11 hour mark overall.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Volume
$98,259
Date de fin
21 août 2026
Marché ouvert
Aug 20, 2026, 6:50 PM ET
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Résultat proposé: Oui

Fenêtre de contestation

Final

Méfiez-vous des liens externes.

Questions fréquentes

« Kai et Speed ont battu Rocket League dans... ? » est un marché de prédiction sur Polymarket avec 9 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « 10 heures » à 100%, suivi de « 11 heures » à 100%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 100¢ implique que le marché attribue collectivement une probabilité de 100% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

À ce jour, « Kai et Speed ont battu Rocket League dans... ? » a généré $98.3K en volume total de trading depuis le lancement du marché le Aug 20, 2026. Ce niveau d'activité reflète un fort engagement de la communauté Polymarket et garantit que les cotes actuelles sont alimentées par un large bassin de participants. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel résultat directement sur cette page.

Pour trader sur « Kai et Speed ont battu Rocket League dans... ? », parcourez les 9 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Kai et Speed ont battu Rocket League dans... ? » est « 10 heures » à 100%, ce qui signifie que le marché attribue une probabilité de 100% à ce résultat. Le résultat le plus proche ensuite est « 11 heures » à 100%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Kai et Speed ont battu Rocket League dans... ? » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.