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icon for Quelle équipe gagnera le jeu LEC le plus court ?

Quelle équipe gagnera le jeu LEC le plus court ?

icon for Quelle équipe gagnera le jeu LEC le plus court ?

Quelle équipe gagnera le jeu LEC le plus court ?

G2 Esports 70%

Fnatic 31%

GIANTX 31%

Karmine Corp 31%

Polymarket
NOUVEAU

G2 Esports 70%

Fnatic 31%

GIANTX 31%

Karmine Corp 31%

Polymarket
NOUVEAU
icon for G2 Esports

G2 Esports

$0 Vol.

70%

icon for Fnatic

Fnatic

$0 Vol.

31%

icon for GIANTX

GIANTX

$0 Vol.

31%

icon for Karmine Corp

Karmine Corp

$0 Vol.

31%

icon for Movistar KOI

Movistar KOI

$0 Vol.

31%

icon for Natus Vincere

Natus Vincere

$0 Vol.

31%

icon for Shifters

Shifters

$0 Vol.

31%

icon for SK Gaming

SK Gaming

$0 Vol.

31%

icon for Team Heretics

Team Heretics

$0 Vol.

31%

icon for Team Vitality

Team Vitality

$0 Vol.

31%

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.In the LEC, evenly matched squads and unpredictable game lengths keep implied probabilities tightly clustered, with leading options around 50% and established sides like G2 Esports, Fnatic, and Team Vitality near 30-35%. Recent roster adjustments, patch-driven shifts in early-game aggression, and series that frequently end in quick surrenders or stomps prevent any single team from separating. Head-to-head history shows high variance in match duration, while current form and schedule spots add further uncertainty. Traders price the market to reflect this parity, where minor edges in lane priority or objective control can swing which side claims the split's shortest victory.

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$0
Marché ouvert
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.In the LEC, evenly matched squads and unpredictable game lengths keep implied probabilities tightly clustered, with leading options around 50% and established sides like G2 Esports, Fnatic, and Team Vitality near 30-35%. Recent roster adjustments, patch-driven shifts in early-game aggression, and series that frequently end in quick surrenders or stomps prevent any single team from separating. Head-to-head history shows high variance in match duration, while current form and schedule spots add further uncertainty. Traders price the market to reflect this parity, where minor edges in lane priority or objective control can swing which side claims the split's shortest victory.

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$0
Marché ouvert
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

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Questions fréquentes

« Quelle équipe gagnera le jeu LEC le plus court ? » est un marché de prédiction sur Polymarket avec 10 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « G2 Esports » à 35%, suivi de « Fnatic » à 31%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 35¢ implique que le marché attribue collectivement une probabilité de 35% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« Quelle équipe gagnera le jeu LEC le plus court ? » est un marché nouvellement créé sur Polymarket, lancé le Jul 31, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « Quelle équipe gagnera le jeu LEC le plus court ? », parcourez les 10 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Quelle équipe gagnera le jeu LEC le plus court ? » est « G2 Esports » à 35%, ce qui signifie que le marché attribue une probabilité de 35% à ce résultat. Le résultat le plus proche ensuite est « Fnatic » à 31%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Quelle équipe gagnera le jeu LEC le plus court ? » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.