Koala Game and Qing Jiu Club enter their KPL Growth League Summer 2026 Group Stage BO5 with nearly identical strong records near the top of the standings, both hovering around 14-4 with positive map differentials. Koala Game’s core featuring XinYu and supporting depth has delivered consistent results through the double round-robin, while Qing Jiu Club—returning after KPL time—relies on high-MVP performers like WuXuan and ShenDian for map wins. The matchup carries direct playoff and promotion implications in a 12-team field where the top finishers secure KPL Spring 2027 opportunities. Recent group-stage momentum and individual form will shape series length in this closely contested best-of-five.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiKoala Game – Qing Jiu Club




Lines Seri
Moneyline
$20 Vol.
Game 2 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 13, 2026, 12:31 AM ET
Sumber Resolusi
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game – Qing Jiu Club




Lines Seri
Moneyline
$20 Vol.
Game 2 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 13, 2026, 12:31 AM ET
Sumber Resolusi
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game and Qing Jiu Club enter their KPL Growth League Summer 2026 Group Stage BO5 with nearly identical strong records near the top of the standings, both hovering around 14-4 with positive map differentials. Koala Game’s core featuring XinYu and supporting depth has delivered consistent results through the double round-robin, while Qing Jiu Club—returning after KPL time—relies on high-MVP performers like WuXuan and ShenDian for map wins. The matchup carries direct playoff and promotion implications in a 12-team field where the top finishers secure KPL Spring 2027 opportunities. Recent group-stage momentum and individual form will shape series length in this closely contested best-of-five.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
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