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KINOTROPE gaming – Trippy Main Telecom

KINOTROPE gaming
KINOTROPE gaming
1
0
SELESAI
Trippy Main Telecom
Trippy Main Telecom
$635.47 Vol.Polymarket

Lines Seri

Moneyline

$635 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$635
Tanggal Berakhir
Jun 27, 2026
Pasar Dibuka
Jun 26, 2026, 11:40 AM ET
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Trippy Main Telecom vs. KINOTROPE gaming” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rainbow Six Siege antara Trippy Main Telecom dan KINOTROPE gaming di Asia Pacific League, yang dijadwalkan pada June 27, 2026 pukul 6:20 AM ET. Ini adalah seri Best of 1. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Trippy Main Telecom saat ini dihargai 0¢ (probabilitas tersirat 0%) dan KINOTROPE gaming di 100¢ (100%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Trippy Main Telecom vs. KINOTROPE gaming” telah menghasilkan $635 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Trippy Main Telecom vs. KINOTROPE gaming,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan TMT di 0¢ dan KNT di 100¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Trippy Main Telecom vs. KINOTROPE gaming” menunjukkan Trippy Main Telecom di 0¢ (probabilitas tersirat 0%) dan KINOTROPE gaming di 100¢ (100%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Trippy Main Telecom vs. KINOTROPE gaming. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

KINOTROPE gaming – Trippy Main Telecom

KINOTROPE gaming
KINOTROPE gaming
1
0
SELESAI
Trippy Main Telecom
Trippy Main Telecom
$635.47 Vol.Polymarket

Lines Seri

Moneyline

$635 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$635
Tanggal Berakhir
Jun 27, 2026
Pasar Dibuka
Jun 26, 2026, 11:40 AM ET
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Trippy Main Telecom vs. KINOTROPE gaming” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rainbow Six Siege antara Trippy Main Telecom dan KINOTROPE gaming di Asia Pacific League, yang dijadwalkan pada June 27, 2026 pukul 6:20 AM ET. Ini adalah seri Best of 1. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Trippy Main Telecom saat ini dihargai 0¢ (probabilitas tersirat 0%) dan KINOTROPE gaming di 100¢ (100%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Trippy Main Telecom vs. KINOTROPE gaming” telah menghasilkan $635 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Trippy Main Telecom vs. KINOTROPE gaming,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan TMT di 0¢ dan KNT di 100¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Trippy Main Telecom vs. KINOTROPE gaming” menunjukkan Trippy Main Telecom di 0¢ (probabilitas tersirat 0%) dan KINOTROPE gaming di 100¢ (100%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Trippy Main Telecom vs. KINOTROPE gaming. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.