Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiPertandingan
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 13, 2026, 12:50 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both FlyQuest and Evil Geniuses Academy enter the June 17 best-of-three with identical 1-2 Swiss-stage records in VCL North America Stage 3, placing them near the bottom of the group. FlyQuest carries a modest edge from stronger Stage 2 placement (fourth versus fifth-sixth) and a higher overall team rating, backed by a stable core including neT, ducq, and solada. Evil Geniuses Academy, competing as an academy side, shows competitive map scores but limited recent momentum. Recent form, map pool execution, and individual duelist consistency will likely decide the outcome in this closely contested matchup between two mid-tier NA challengers squads.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.


Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan