The seven maps in the current competitive pool—Haven, Split, Abyss, Ascent, Lotus, Summit, and Sunset—enter VALORANT Champions 2026 with nearly identical implied probabilities because recent patch rotations and agent meta shifts have produced balanced pick/ban dynamics across the field. Patch 13.04’s return of Abyss alongside established maps like Haven and Split eliminated clear outliers, while team compositions favor flexible site setups that reduce systematic veto patterns. With group stage matches beginning September 24 in Shanghai and best-of-three series relying on standard veto procedures, no single map shows consistent over- or under-selection in scrim data or regional VCT results. This parity sustains tight trader consensus around even distribution through the double-elimination bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiAbyss 46%
Other 46%
Haven 45%
Split 45%
Abyss
46%
Other
46%
Haven
45%
Split
45%
Summit
45%
Sunset
45%
Ascent
45%
Lotus
45%
Abyss 46%
Other 46%
Haven 45%
Split 45%
Abyss
46%
Other
46%
Haven
45%
Split
45%
Summit
45%
Sunset
45%
Ascent
45%
Lotus
45%
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Pasar Dibuka: Sep 15, 2026, 3:49 PM ET
Sumber Resolusi
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Sumber Resolusi
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The seven maps in the current competitive pool—Haven, Split, Abyss, Ascent, Lotus, Summit, and Sunset—enter VALORANT Champions 2026 with nearly identical implied probabilities because recent patch rotations and agent meta shifts have produced balanced pick/ban dynamics across the field. Patch 13.04’s return of Abyss alongside established maps like Haven and Split eliminated clear outliers, while team compositions favor flexible site setups that reduce systematic veto patterns. With group stage matches beginning September 24 in Shanghai and best-of-three series relying on standard veto procedures, no single map shows consistent over- or under-selection in scrim data or regional VCT results. This parity sustains tight trader consensus around even distribution through the double-elimination bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui
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