The short double-elimination playoff bracket at The International 2026, featuring Bo3 series and a single Bo5 grand final, caps total matches and keeps rampage opportunities limited despite high-level Dota 2 play in Shanghai. Historical TI main-event data shows rampages remain infrequent across similar condensed formats, aligning trader consensus on the 4-5 range as the implied probability. Remaining factors include team compositions, hero pools favoring sustained fights, and the stage of elimination, though upsets, extended series, or standout individual performances could still push totals outside this band.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui4-5 100.0%
0-1 <1%
8+ <1%
2-3 <1%
$5,351 Vol.
$5,351 Vol.
0-1
No
2-3
No
4-5
Yes
6-7
No
8+
No
4-5 100.0%
0-1 <1%
8+ <1%
2-3 <1%
$5,351 Vol.
$5,351 Vol.
0-1
No
2-3
No
4-5
Yes
6-7
No
8+
No
A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at The International 2026 count (group stage, elimination round, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Pasar Dibuka: Aug 12, 2026, 4:48 PM ET
Resolver
0x69c47De9D...Hasil diajukan: No
Tidak ada sengketa
Hasil akhir: No
A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at The International 2026 count (group stage, elimination round, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Hasil diajukan: No
Tidak ada sengketa
Hasil akhir: No
The short double-elimination playoff bracket at The International 2026, featuring Bo3 series and a single Bo5 grand final, caps total matches and keeps rampage opportunities limited despite high-level Dota 2 play in Shanghai. Historical TI main-event data shows rampages remain infrequent across similar condensed formats, aligning trader consensus on the 4-5 range as the implied probability. Remaining factors include team compositions, hero pools favoring sustained fights, and the stage of elimination, though upsets, extended series, or standout individual performances could still push totals outside this band.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui

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